Once you've made a UV map, and then fiddled around with the points locations in the Alt-7 menu, is there anyway to reset the points (read: create a fresh texture map) to where they originally were? I can't do this, even when I change the composition of the model.
Also, is there an easier way than just selecting, dragging, and dropping to get same-size pieces to match up on your texture map?
UV-Mapping/Texturing Q
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RE: UV-Mapping/Texturing Q
if you want to delete a UV map you can find its property under the clusters node nested under the mesh.
- Maveritchell
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