I could do a fairly easy workaround, same way as my spawn beacon works.Fluffy_the_ic wrote:AT-AT wouldn't be able to be a CP I don't think.[TFA]Padawan_Fighter wrote:How about a vehicle dispenser? Any kind of vehicle, ranging from a speeder bike to an AT-AT, if that's possible.
Unconventional Weapon Ideas
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- Fiodis
- Master of the Force

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Re: Unconventional Weapon Ideas
- [TFA]Padawan_Fighter
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Re: Unconventional Weapon Ideas
Fiodis wrote:I could do a fairly easy workaround, same way as my spawn beacon works.Fluffy_the_ic wrote:AT-AT wouldn't be able to be a CP I don't think.[TFA]Padawan_Fighter wrote:How about a vehicle dispenser? Any kind of vehicle, ranging from a speeder bike to an AT-AT, if that's possible.
Spawn...beacon?
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AQT
- Gametoast Staff

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Re: Unconventional Weapon Ideas
Spawn beacon, a dispensable beacon that allows units to spawn from it. Just guessing.
- Super_Clone
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Re: Unconventional Weapon Ideas
WANT! Me Want Spawn Beacon![TFA]Padawan_Fighter wrote:Fiodis wrote:I could do a fairly easy workaround, same way as my spawn beacon works.Fluffy_the_ic wrote:AT-AT wouldn't be able to be a CP I don't think.[TFA]Padawan_Fighter wrote:How about a vehicle dispenser? Any kind of vehicle, ranging from a speeder bike to an AT-AT, if that's possible.
Spawn...beacon?
- Fiodis
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Re: Unconventional Weapon Ideas
That is correct.AQT wrote:Spawn beacon, a dispensable beacon that allows units to spawn from it. Just guessing.
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YTF
- First Lance Corporal

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Re: Unconventional Weapon Ideas
So it's basically a deployable CP?
- Fiodis
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Re: Unconventional Weapon Ideas
No it isn't. It's impossible to deploy a CP because you can't deploy regions or paths.
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Tygr
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Re: Unconventional Weapon Ideas
Do you know where I can get the source for this weapon?[TFA]Padawan_Fighter wrote:Tygr wrote:I had been trying to figure out a way to drop multiple detpacks, and I though of this: You have one weapon that is a bunch of mines that do damage when destroyed, and then a "Trigger" mine that, when it goes off, it's explosion detonates the other mines in the area. The trigger mine's damage scale would be set to almost 0 for vehicles, infantry, etc, but then it would have massive damage against mines.
Just a quick idea.
Someone made a mod for BF1 that had detpacks, multiple detpacks too. How it worked is once they were all set, you press Reload and they all blow up.
Might work for BF2 as well.
- Fiodis
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Re: Unconventional Weapon Ideas
I think I saw something about it on PhsycoFred's site. In any case, as I recall, there was a thread in the modding forum about this a while back - you could probably find all you need to set it up there.
EDIT -
I'll release it after the beta release of a map of a project of mine, and in any case I have to make a decent-looking model for it.
EDIT -
Super_Clone wrote:WANT! Me Want Spawn Beacon![TFA]Padawan_Fighter wrote: Spawn...beacon?
I'll release it after the beta release of a map of a project of mine, and in any case I have to make a decent-looking model for it.
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YTF
- First Lance Corporal

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Re: Unconventional Weapon Ideas
Ah, yes. I can't believe I didn't think of that.Fiodis wrote:No it isn't. It's impossible to deploy a CP because you can't deploy regions or paths.
- [TFA]Padawan_Fighter
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Re: Unconventional Weapon Ideas
Tygr wrote:Do you know where I can get the source for this weapon?[TFA]Padawan_Fighter wrote:Tygr wrote:I had been trying to figure out a way to drop multiple detpacks, and I though of this: You have one weapon that is a bunch of mines that do damage when destroyed, and then a "Trigger" mine that, when it goes off, it's explosion detonates the other mines in the area. The trigger mine's damage scale would be set to almost 0 for vehicles, infantry, etc, but then it would have massive damage against mines.
Just a quick idea.
Someone made a mod for BF1 that had detpacks, multiple detpacks too. How it worked is once they were all set, you press Reload and they all blow up.
Might work for BF2 as well.
I'm sorry, I don't have BF1 anymore and I forgot the name of the mod...Just saying, it's possible for it to work.
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MileHighGuy
- Jedi

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Re: Unconventional Weapon Ideas
how about a grenade launcher that fires gravityless grenades that bounce off wall to form a barrier in like a door
http://www.xfire.com/video/abef0/ like in that video
http://www.xfire.com/video/abef0/ like in that video
- vampire_lord
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Re: Unconventional Weapon Ideas
I invite you to play Kagero: Deception 2, Deceptio 3: Dark Delusion, or Kagero 2: Dark Illusion and get some inspiration about unusual weapons...
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kinetosimpetus
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Re: Unconventional Weapon Ideas
Ysalimari Cage:
model = a cage with a ysalimari (spelling?) lizard in it
function = and while you stand within a certain radius of it, your stamina drains (faster than slower)
could be placed in ZE or by a weapon dispenser maybe
destructable
Can a med/ammo droid be adapted to affect energy and have a negative value?
model = a cage with a ysalimari (spelling?) lizard in it
function = and while you stand within a certain radius of it, your stamina drains (faster than slower)
could be placed in ZE or by a weapon dispenser maybe
destructable
Can a med/ammo droid be adapted to affect energy and have a negative value?
- Fiodis
- Master of the Force

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Re: Unconventional Weapon Ideas
kinetosimpetus wrote:Can a med/ammo droid be adapted to affect energy and have a negative value?
No.
In order to do that you would have to change the unit's ODF; that is where energy is defined. And that changes all units with that ODF. So, basically, impossible.
- Fluffy_the_ic
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Re: Unconventional Weapon Ideas
Would it be possible to make a deployable ammo or medical droid? That would be pretty cool to see. 
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kinetosimpetus
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Re: Unconventional Weapon Ideas
hm, what about an autoturret with an autofiring energy draining buff?
- Sky_216
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Re: Unconventional Weapon Ideas
kinetosimpetus wrote:hm, what about an autoturret with an autofiring energy draining buff?
Don't think theres a way to get a buff to drain energy.
- Fluffy_the_ic
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Re: Unconventional Weapon Ideas
If he means health, than you forget Nueropoison. If he means stamina, that I dunno.Skyhammer_216 wrote:kinetosimpetus wrote:hm, what about an autoturret with an autofiring energy draining buff?
Don't think theres a way to get a buff to drain energy.
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kinetosimpetus
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Re: Unconventional Weapon Ideas
i meant stamina
