Ok, you know Force Choke?
Well, take a look at this line.
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SoldierAnimation = "choking"Now. Bare with me here.
You can change that to another anim from Soldier animation bank (which you can view inside assets/animations). "choking" is really just refering to human_choking.msh in human_4 of soldieranimationbank. Now if you were to take let's say human_rifle_stand_death_backward. You could make them perform one of the death anims. Again and again. Until they actually die. Just by putting "rifle_stand_death_backward" in the place of "choking."
There are lots of anims to choose from tho. You could actually put ANY anim in the choke anims spot, and it would make the victim perform the anim again and again on loop.
Now if were to pick an anim, like one of the saber slash anims, you could make the victim look like hes actually DANCING. Yes. A weapon that forces people to DANCE. And then DIE.
I just thought that some of you might want to experiment with this. I think its funny.





