Campaign Order

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Order of BF1 and BF2 Campaign

BF1 CW - BF2 CW - BF2 GCW - BF1 GCW
0
No votes
Chronological Order 22 BBY - 2 BBY
10
83%
BF1 - BF2
2
17%
BF2 - BF1
0
No votes
 
Total votes: 12
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Glitch25
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Campaign Order

Post by Glitch25 »

I'd like to hear your opinions on how the BF1 and BF2 campaign should be ordered. There are several missions that appear to be fought during the same time frame but are separated significantly. This brings up minor problems in the canon order of the missions. Should they be left as they are or re-organized to better fit the Star Wars timeline?

CW Era Chronological Issues
-Four Kashyyyk Missions spread out across the CW era, both Phase 1 and Phase II clones are used.
-Two Geonosis Missions spread out by 3 parts of the campaign.

GCW Era Chronological Issues
-Two Hoth Missions spread out by 5 parts of the campaign.
-Four Yavin 4 missions spread out by 4 parts of the campaign.

BF1 Ch. 1: Naboo- The Battle Of Naboo
BF1 Ch. 2: Naboo- Rebellion In Theed
BF1 Ch. 3: Kashyyyk- Aggressive Negotiations
BF1 Ch. 4: Geonosis- The Battle Of Geonosis
BF1 Ch. 5: Kamino- Assault On Kamino
BF1 Ch. 6: Rhen Var- Mountaintop Defenses
BF1 Ch. 7: Kashyyyk- The Battle Of Kashyyyk

BF2 Ch. 1: Geonosis- Attack of the Clones (Training)
BF2 Ch. 2: Mygeeto- Amongst the Ruins
BF2 Ch. 3: Coruscant Space- A Desperate Rescue
BF2 Ch. 4: Felucia- Heart of Darkness
BF2 Ch. 5: Kashyyyk Space- First Line of Defense
BF2 Ch. 6: Kashyyyk- A Line in the Sand
BF2 Ch. 7: Utapau- Underground Ambush
BF2 Ch. 8: Coruscant- Operation: Knightfall

BF2 Ch. 1: Naboo- Imperial Diplomacy
BF2 Ch. 2: Mustafar Space- Preventative Measures
BF2 Ch. 3: Mustafar- Tying up Loose Ends
BF2 Ch. 4: Kamino- Changing of the Guard
BF2 Ch. 5: Death Star- Prison Break
BF2 Ch. 6: Polis Massa- Birth of the Rebellion
BF2 Ch. 7: Tantive IV- Recovering the Plans
BF2 Ch. 8: Yavin 4 Space- Vader's Fist Strikes Back
BF2 Ch. 9: Yavin 4- Revenge of the Empire
BF2 Ch. 10: Hoth- Our Finest Hour

BF1 Ch. 8: Tatooine- Desert Extermination
BF1 Ch. 9: Tatooine- Siege of Mos Eisley
BF1 Ch. 10: Rhen Var- Sabotage at Rhen Var
BF1 Ch. 11: Yavin 4- Assault on Yavin 4
BF1 Ch. 12: Yavin 4- The Fall of Yavin 4
BF1 Ch. 13: Hoth- The Battle of Hoth
BF1 Ch. 14: Bespin- Liberation of Cloud City
BF1 Ch. 15: Bespin- Battle in the Clouds
BF1 Ch. 16: Forest Moon- The Battle of Endor

Reason For Edit 1: Grammer Correction
Reason For Edit 2: Addition of Poll
Last edited by Glitch25 on Sat Jan 19, 2013 9:08 pm, edited 3 times in total.
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Re: Campaign Chronological Order

Post by Teancum »

Personally I've always wanted the BF1 campaign offered as a totally separate campaign.

BTW, it's canon with one N. The cannon with two Ns is what pirates use :P (sorry, I'm a grammar nazi)
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Re: Campaign Chronological Order

Post by Glitch25 »

Teancum wrote:Personally I've always wanted the BF1 campaign offered as a totally separate campaign.

BTW, it's canon with one N. The cannon with two Ns is what pirates use :P (sorry, I'm a grammar nazi)
Hahaha. Thanks for the correction. :D I was unaware of that. :themoreyouknow:

The only problem I foresee is that the campaign comes up as a list. (Correct me if I am wrong) I'm not sure if there is a way to separate them.
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Re: Campaign Chronological Order

Post by Teancum »

Heh, I always forget that PC players don't get free reign of the entire game since it would cause conflicting mods. It's possible, but doing so requires a new shell.lvl amongst a few other minor things. I checked into this for the Xbox mod but never went anywhere with it.
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Re: Campaign Chronological Order

Post by THEWULFMAN »

Bespin was liberated after the Battle of Endor, not before. Rogue Squadron did do a raid on the Tibanna tanks prior to Endor but the city was not liberated at this time.

The developers just wanted Endor to be last in the campaign, more epic that way.
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Re: Campaign Chronological Order

Post by Glitch25 »

I took a look at SWBFI Wookieepedia, they listed the campaign missions. There are multiple missions that happen at the same time and as you stated, the battle Liberation of Cloud City happened after the Battle of Endor but they list it as happening before?

As for SWBFII there are not timeline listings. I have no idea what to do at this point if I were to list them chronologically. Why isn't all the battle information listed on Wookieepedia?

Battle of Grassy Plains (32 BBY)
Rebellion on Theed (32 BBY)

Aggressive Negotiations (28 BBY)

The Battle of Geonosis (22 BBY)
Assault on Kamino (22 BBY)
Mountaintop Defenses (22 BBY)

The Battle of Kashyyyk (19 BBY)

Siege of Mos Eisley (0 BBY)
Sabotage at Rhen Var (0 BBY)
Assault on Yavin 4 (0 BBY)
Fall of Yavin 4 (0 ABY)

The Battle of Hoth (3 ABY)
Liberation of Cloud City (3 ABY)

Battle in the Clouds (4 ABY)
The Battle of Endor (4 ABY)
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Re: Campaign Order

Post by THEWULFMAN »

Because they didn't really care about such things.
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Re: Campaign Order

Post by Dreadnot9 »

Although I voted for chronological order, I have to agree with Teancum that it'd be great to see them as two separate campaigns.
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Re: Campaign Order

Post by Cleb »

I agree with Teancum and Dreadnot. Separate if possible. :wink:
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Re: Campaign Order

Post by Glitch25 »

Mk, so I'll attempt to make them separate from one another but if that is not possible. Go chronological. (I realize that 71% say chronological and only 29% say separate but I guess I can't please everyone on this)

The assets will be released, in other words you can organize them how you'd like them on your own if you'd like. :D

Edit: Or maybe....I can do both? Maybe even release the variant of the conversion without the campaign. Two or three versions of this mod to please everyone. Hmmmm. That's definitely something to consider. I'll get back to you guys on that matter.
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Re: Campaign Order

Post by TWINKEYRUNAWAY »

Interesting setup, though the battlefront 1 campaign wasn't as fleshed out as battlefront II. Maybe add some kind of spice to it?
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Re: Campaign Order

Post by Glitch25 »

TWINKEYRUNAWAY wrote:Interesting setup, though the battlefront 1 campaign wasn't as fleshed out as battlefront II. Maybe add some kind of spice to it?
Ya you're right about that. I played through it multiple times now. Very simple objectives like, kill this, or destroy that. There were far more objectives in the SWBFII campaign. I will be adding the SWBF1 sides as an exclusive for the SWBF1 campaign. If we come up with any ideas to make the missions more interesting I'll let you know. (If you've got any ideas please share :D )
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Re: Campaign Order

Post by AQT »

Glitch25 wrote:Ya you're right about that. I played through it multiple times now. Very simple objectives like, kill this, or destroy that. There were far more objectives in the SWBFII campaign.
That is an understatement. The SWBF1 campaign missions were just basic conquest. Destroying anything was completely optional and could be done in regular Instant Action.
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Re: Campaign Order

Post by Glitch25 »

AQT wrote:
Glitch25 wrote:Ya you're right about that. I played through it multiple times now. Very simple objectives like, kill this, or destroy that. There were far more objectives in the SWBFII campaign.
That is an understatement. The SWBF1 campaign missions were just basic conquest. Destroying anything was completely optional and could be done in regular Instant Action.
Yep. The only difference with the campaign missions were a few unit changes (Ex: Naboo only had colorless battle droid units) indigenous species for primary enemies like the Wookies or Gungans, and a few maps where they layout was changed or new props were added (Ex: Fambaa and Sheild Generator)
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There also were debriefings before each mission which I plan on adding similar to the debriefing on Geonosis: Plains, the first mission played the debriefing upon entering the Battlefront. I'm not sure if I can (or should) add the movies.
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Re: Campaign Order

Post by Teancum »

The campaign also used "Historical" vehicle spawns. These were things like the Kaadu or the Cloud City cars. You set the spawns up in ZeroEdit, then set IsHistorical() or whatever the verb was in the mission lua.
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Re: Campaign Order

Post by Marth8880 »

re: Historical vehicle spawns, what exactly is the difference? What does having "Historical" vehicle spawns do? :o
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Re: Campaign Order

Post by Teancum »

They activate if SetHistorical(1) is set in the lua. They don't have to be campaign specific. Haven't seen it used in SWBF2 yet.
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Re: Campaign Order

Post by DylanRocket »

I just voted for option two.
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Re: Campaign Order

Post by Glitch25 »

We're probably going to be doing both Separate and Chronological Campaign versions of the mod. The most difficult part will be ordering the missions Chronological due to the fact that Wookieepedia does not have the necessary information to do so. We do have the time periods for most of the SWBFI missions but there is conflicting information on the site. Most of the SWBFII mission dates are not listed, I have no idea how I will order those.
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