What the heck is going on?

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rcduggan

What the heck is going on?

Post by rcduggan »


Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub167]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub167]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub162]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub167]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub157]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub167]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.46] in node [Hub142]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.48] in node [Hub143]

Message Severity: 2
.\Source\ConnectivityGraphFollower.cpp(382)
No valid positions for type [SOLDIER] radius [0.24] in node [Hub142]
I get these messages and tons more in my errorlog. What does it mean.

Also, what is the name of the LUa that lists the hubs and connections?

teh first questiuon answered first preferably
Last edited by rcduggan on Thu Sep 21, 2006 9:32 pm, edited 1 time in total.
yankeefan05
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RE: WHAT THE HECK IS GOING ON?

Post by yankeefan05 »

Dont post in all caps. Read the following link.

http://www.gametoast.com/index.php?name ... forum&f=40
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arty
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RE: WHAT THE HECK IS GOING ON?

Post by arty »

I would definintly not post in all caps if I were you, because I don't wan't you to to get a warning. I want to play your map!

EDIT: Dang, MC beat me to it. At exavtly the same time lol.
rcduggan

RE: WHAT THE HECK IS GOING ON?

Post by rcduggan »

sorry about the all caps. its just really making me mad. And I can't release the final version until I fix these massive AI problems. But you can download the beta if you want (see Maps in progress, WIP: Sulp Niar: Arctic Fortress)

Anyway, anybody know how to fix this? or the name of the LUA?
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RE: WHAT THE HECK IS GOING ON?

Post by Teancum »

Clean and Munge.
rcduggan

RE: WHAT THE HECK IS GOING ON?

Post by rcduggan »

still get the message. anybody know how to fix it?
rcduggan

RE: WHAT THE HECK IS GOING ON?

Post by rcduggan »

it didn't work. but also, when I made the radiuses of the nodes all 60+, the messages went away but the AI ran away towards the edge of the map.
rcduggan

RE: WHAT THE HECK IS GOING ON?

Post by rcduggan »

so what should I do, make the hubs bigger?
rcduggan

RE: WHAT THE HECK IS GOING ON?

Post by rcduggan »

anybody? psych0fred is that what I should do (my last post)?
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RE: WHAT THE HECK IS GOING ON?

Post by Rekubot »

Yes, make the hubs bigger.
rcduggan

RE: WHAT THE HECK IS GOING ON?

Post by rcduggan »

okay, thanks. does it matter how much?
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RE: WHAT THE HECK IS GOING ON?

Post by Hebes24 »

Make it about 10 or so, that should make it accomodate most soldiers.
rcduggan

RE: WHAT THE HECK IS GOING ON?

Post by rcduggan »

that didn't work, I still get the messages
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