Model showcase thread Part II
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Syth
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Re: Model showcase thread Part II
I think its some of my best work, because know I have a much more extended knowledge about useing xsi and gimp.
I probably will release a little model pack with some of my weapon models.. soon
I probably will release a little model pack with some of my weapon models.. soon
- TheDarkMask
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Re: Model showcase thread Part II
Okay...^^...I can waitYouJediJunkie wrote:TheDarkMask, my mapper wouldn't like if I released the models before the map's release. You simply have to wait.
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RepSharpshooter
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Re: Model showcase thread Part II
Sweet.
This was a school project, I think I may spruce it up as my house in DMI:




It's architecturally correct as well.
This was a school project, I think I may spruce it up as my house in DMI:
It's architecturally correct as well.
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The_Emperor
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Re: Model showcase thread Part II
Nice! Do put that in DMI if you can!RepSharpshooter wrote:Sweet.
This was a school project, I think I may spruce it up as my house in DMI:
It's architecturally correct as well.
- YouJediJunkie
- Command Sergeant Major

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Re: Model showcase thread Part II
RepSharpshooter.
Holy. Cheese. Doodle.

Holy. Cheese. Doodle.
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Taivyx
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Re: Model showcase thread Part II
Wow, after not checking this thread for a while these amazing models pop up.
What most impresses me about the flamethrower is the realistic, detailed texture, that's really great work Syth
.
And Rep, holy cheese doodles indeed, that is quite impressive work considering there's a full interior to it too. Is that skeleton-dome-thingy a primitive of some sort, or is it made from scratch using a bunch of toruses?
What most impresses me about the flamethrower is the realistic, detailed texture, that's really great work Syth
And Rep, holy cheese doodles indeed, that is quite impressive work considering there's a full interior to it too. Is that skeleton-dome-thingy a primitive of some sort, or is it made from scratch using a bunch of toruses?
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FragMe!
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Re: Model showcase thread Part II
The house does indeed look amazing, you going to build it in real life?
Rep's party house
@taivyx
The dome looks like it is just half a sphere with holes punched in it (or polies removed if you prefer that) but still it is very well done.
@taivyx
The dome looks like it is just half a sphere with holes punched in it (or polies removed if you prefer that) but still it is very well done.
- Fluffy_the_ic
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Re: Model showcase thread Part II
RepSharpshooter wrote:Sweet.
This was a school project, I think I may spruce it up as my house in DMI:
It's architecturally correct as well.
- YouJediJunkie
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Re: Model showcase thread Part II
Here we go again...

I used a photo I took on a photo lesson in school for the bricks. Turned out pretty Nice I suppose!
I used a photo I took on a photo lesson in school for the bricks. Turned out pretty Nice I suppose!
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Crazy_Ewok
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Re: Model showcase thread Part II
Awesome Syth that is amazing.Syth wrote:http://starwars.wikia.com/wiki/CR-24_flame_rifle
Model - 2 hours
Texture - awhile and its from scratch
770 Triangles
Like?
- DarthD.U.C.K.
- Master of the Force

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Re: Model showcase thread Part II
i dont think so
the upperrear of your model is better i think
the upperrear of your model is better i think
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MandeRek
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Re: Model showcase thread Part II
Rep, you keep amazing me with these awesome models.. I mean like.. OMG! That asks for a 'pool' model as well, and indeed, a wicked BF2 party! I'll take the beer! 
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JabbaLovesLava
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Re: Model showcase thread Part II
Make the texture flow. The side of the wall doesn't match the front.YouJediJunkie wrote:Here we go again...
Otherwise nice.
- YouJediJunkie
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Re: Model showcase thread Part II
Okay. This is how the motorcycle looks for the moment. Now, before I finish it, I have a question.
How do I do flat-sided stuff? I want to do it for the wheels' wires (I have no idea what they are called, I am an idiot with that kind of stuff
). I don't want it to be cylinders, because that would take up much space compared to a 2D image. The gates in the shipped Naboo map were made this way.

How do I do flat-sided stuff? I want to do it for the wheels' wires (I have no idea what they are called, I am an idiot with that kind of stuff
Yeah, I didn't spot that. I'll fix that later.JabbaLovesLava wrote: Make the texture flow. The side of the wall doesn't match the front.
Otherwise nice.
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Caleb1117
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Re: Model showcase thread Part II
Pretty sure those grates are just really thin cubes.
- YouJediJunkie
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Re: Model showcase thread Part II
No, they aren't. 100% sure on that. I saw a topic in 2006 or 2007 where someone asked the same question, and he got the help he needed.Caleb1117 wrote:Pretty sure those grates are just really thin cubes.
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JabbaLovesLava
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Re: Model showcase thread Part II
Based on YouJediJunkie's model...

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MandeRek
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Re: Model showcase thread Part II
That's simple: just add a very thing round flat thing into the wheel, like a plate. Give this transparant options, and texture those spake-things on them. Make the part which should be invisible invisibleYouJediJunkie wrote:Okay. This is how the motorcycle looks for the moment. Now, before I finish it, I have a question.
How do I do flat-sided stuff? I want to do it for the wheels' wires (I have no idea what they are called, I am an idiot with that kind of stuff). I don't want it to be cylinders, because that would take up much space compared to a 2D image. The gates in the shipped Naboo map were made this way.
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- YouJediJunkie
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Re: Model showcase thread Part II
MandeRek, thanks alot!
By the way, I am practicing character modelling now. I've started out with a bith, I'll post a picture in an hour or two.
EDIT
This is how it looks like for now. It is currently at 620 polygons, I suppose it is pretty good for now.

By the way, I am practicing character modelling now. I've started out with a bith, I'll post a picture in an hour or two.
EDIT
This is how it looks like for now. It is currently at 620 polygons, I suppose it is pretty good for now.
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Caleb1117
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Re: Model showcase thread Part II
Haven't been posting alot of my work recently, but here's alittle something, a Star warsy couch.
Front view.

Lights on the side which will glow when it's done.

Mr. Clone enjoys a well earned rest.

Front view.

Lights on the side which will glow when it's done.

Mr. Clone enjoys a well earned rest.

