Talay Tak Base - During the Massacre - By RSL and FOOLIS

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Post Reply
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Well. It's the actual Talay sky. I'll fix it soon hopefully. O_o It's kinda pixelated. I think I'll fix it now.
XxDepredationxX
High General
High General
Posts: 826
Joined: Sun Jan 21, 2007 2:37 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In front of my dead PC

Post by XxDepredationxX »

yeah its pixelated. Looking good but I hope theres enough AI to make it exciting...something like Eddie's Italia, The AI is really good there.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Yea. I'm trying to bump up the bots, so don't worry, this map will be chaotic, fun, and hopefully realistic to the Dark Trooper testing in Dark Forces. I just took a couple more good screens with the sky less pixelated. It's still a tad stretched, but it's still good. :)
XxDepredationxX
High General
High General
Posts: 826
Joined: Sun Jan 21, 2007 2:37 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In front of my dead PC

Post by XxDepredationxX »

Nice. Im so looking forward to the 3 phase Dark Trooper. OMG!!!

Lol we're taking this whole page to ourselves XD
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Lmfao. Yup we are. And when I learn to do my sides (I have to get the reskinned CIS magnaguard to the imp side. I reskinned it to be a phase 1 Dark Trooper. lol)
XxDepredationxX
High General
High General
Posts: 826
Joined: Sun Jan 21, 2007 2:37 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In front of my dead PC

Post by XxDepredationxX »

RevanSithLord wrote:Lmfao. Yup we are. And when I learn to do my sides (I have to get the reskinned CIS magnaguard to the imp side. I reskinned it to be a phase 1 Dark Trooper. lol)
Yea they look pretty much the same.

Chat with you tomorrow, its 12am at my place, I gotta sleep, Good Nite.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Night. I'll post any progress I can before I leave for school. :D
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Uh oh. I think I messed something up. It's crashing again. I gotta find what I added and get rid of it. But the upside is I got my spawning problem fixed a while ago. :D
Darth_Z13
Jedi High Council
Jedi High Council
Posts: 2275
Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada

Post by Darth_Z13 »

Looks nice but sky.... well. It's really pixelated...
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Post by Maveritchell »

It's a start, but you've got a couple issues. The sky is the glaring issue. Don't use an imported texture if it's going to be that bad. Just take one of the preexisting textures and fool around with the colors. (Maybe hue the Hoth sky purple. Or something.) Next is your terrain. You've got some blocky raised and lowered terrain in there. Personally, I never even use the square terrain brush, for that reason. Even if you must do that, you should smooth your terrain. I'll say it - it looks straight-up bad if they're just bricks coming out of the ground. Third (minor) issue is your textures. Not sure if you've already amended this, but in one of those pictures the "tat2_bldg_crashed_spaceship" is missing some textures. Fix it; it's not a hard fix. Best of luck!
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

One of the Crashed Star Ships? Which picture showed that one?

Thanks guys for the tips btw. As for the terrain, I kinda don't feel like messing with all that again. It was a pain in the arse lol. I think though if someone made me some Rebel Base buildings, and some other type of buildings, I'll make the terrain more... flat, and get rid of the totally other random buildings that look like they shouldn't be here. Craters will stay though. Also, for the map, I really need skeletons. Some sitting up, some looking like they're hanging over stuff, and just some in different dead poses.

For the sky. I kinda made it look more less pixelated, but not a whole lot. You can still tell it's sort of pixelated, but eh I dunno. I just wanted to use this sky cause it looks more authentic. I may think about retexturing the hoth sky, but I dunno yet.
Tuskenjedi

Post by Tuskenjedi »

the first 4 pictures and the sixth have the starship, and I think that it isn't missing textures, it's just far away.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Yea, it is far away.

I fixed my Severity 3 problem.
XxDepredationxX
High General
High General
Posts: 826
Joined: Sun Jan 21, 2007 2:37 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In front of my dead PC

Post by XxDepredationxX »

So...how's it going?
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Goin good. Setting up the boundries, etc. So the damned AI won't fall into the water lolz
XxDepredationxX
High General
High General
Posts: 826
Joined: Sun Jan 21, 2007 2:37 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In front of my dead PC

Post by XxDepredationxX »

Hm...you put up invisible walls around the water? That means I cant drown myself in the water...D'oh
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Well. Actually you can drown yourself, but I set it where the ai can't run there. At least I hope. You don't want ignorant AI do you? lmao
XxDepredationxX
High General
High General
Posts: 826
Joined: Sun Jan 21, 2007 2:37 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In front of my dead PC

Post by XxDepredationxX »

RevanSithLord wrote:Well. Actually you can drown yourself, but I set it where the ai can't run there. At least I hope. You don't want ignorant AI do you? lmao
Yea I don't want to fight AI who are inside the water hiding thus seeing flooting bodies...wait...bodies don't float in SWBFII did they...hm... :?
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Well. These ai are smart and ignorant at the same time. Rofl. They run mainly where I wanted them to go on the planning, but they also kinda ... get stuck in the buildings lol. But err lol I dunno. Also, I'm trying to get the map to be chaotic. I'm trying to get alot of AI on there for you guys. :?
XxDepredationxX
High General
High General
Posts: 826
Joined: Sun Jan 21, 2007 2:37 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In front of my dead PC

Post by XxDepredationxX »

Hmm...maybe use the same thing {SBF}_Dan_Boeing did to his Hypori maps, the AI are running wild and coming in all directions
Post Reply