Republic Commando WIP

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Nedarb7
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Re: Republic Commando WIP

Post by Nedarb7 »

I'm using Blender 2.49b (occasionally 2.63a). I use the XSI Mod Tool to envelope and export the mesh.

-EDIT-
Time for an update...

Here's my latest edit to the commando's chest:
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Solid:
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TWINKEYRUNAWAY
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Re: Republic Commando WIP

Post by TWINKEYRUNAWAY »

I like how the chest looks more defined now :D . It has that depth ive come to expect from a RC chest plate. Great Job!
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Anakin
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Re: Republic Commando WIP

Post by Anakin »

Very nice. But if i see it right you removed the updates visor. Why that??
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Nedarb7
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Re: Republic Commando WIP

Post by Nedarb7 »

TWINKEYRUNAWAY wrote:I like how the chest looks more defined now :D . It has that depth ive come to expect from a RC chest plate. Great Job!
Anakin wrote:Very nice. But if i see it right you removed the updates visor. Why that??
Thanks! I kept the visor changes, I just saved the latest version of the head separately. That being the reason why you aren't seeing it. Here are some in-games of the update:
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JimmyAngler
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Re: Republic Commando WIP

Post by JimmyAngler »

Those knee pads are bugging me. Are they finished?
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Nedarb7
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Re: Republic Commando WIP

Post by Nedarb7 »

I do plan on making some changes to the knee pads. So no I wouldn't say that they are finished.
Here's an update I forgot about... The backpacks now have emissive numbers:
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Anakin
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Re: Republic Commando WIP

Post by Anakin »

I can only repeat my selfe :D i love it.

Can you have a look on the leather?? So the black overall. I gave you a ref a while ago. I'm not sure if it's necessary to do something on the model, but definitv with the texture. Mabe a bumb here, too. This will give the side a complete new look.
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Re: Republic Commando WIP

Post by Kingpin »

For some reason, the shoulder pads do not seem right. Work on those some more, but everything is awesome! I went back to look at the original model and saw a large amount of improvement in the previous one.
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Anakin
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Re: Republic Commando WIP

Post by Anakin »

Just an other ref for you. I found it when searching for Trandoshans vibros :D

you can see very good the left knee pad
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Re: Republic Commando WIP

Post by Nedarb7 »

Update:

Had some fun working with animations. Basing this set off Republic Commando:
CLICK FOR VIDEO
Also edited the knee pads:
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Before and After:
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MileHighGuy
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Re: Republic Commando WIP

Post by MileHighGuy »

Looking really good! You have improved so much since the start.
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Re: Republic Commando WIP

Post by Nedarb7 »

Thanks! :)

Here's what the skin looked like, Anakin:
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Re: Republic Commando WIP

Post by TWINKEYRUNAWAY »

I can see anikan was going something of a nigh ops effect, it works quite well so far and I can definatley picture a full color scheme like that. Model wise, the lower torse area looks great and I would like to see video soon of how it looks in motion. The knew pad work is very well done, I praise how much more it seems to flow with the model. Something I think you still need to work on is the upper torso area. I like the depth increase you added to the chest plate, however I think maybe his shoulders need to be broader and the chest overall may need to be beefed up a little bit more. slightly maybe, since it looks a tad skinny for someone of his elite stature.

This area:
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Needs to be a wee bit wider/beefed up outward
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To make him look more like this.
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Anakin
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Re: Republic Commando WIP

Post by Anakin »

Very nice update. I like the new animations.

You should habe a look at the helmet's back. If i find a good ref i'll post it.


i would love to have an vibro attack animation
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Nedarb7
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Re: Republic Commando WIP

Post by Nedarb7 »

Thanks for the advice! Don't bother about the reference, Acaelus gave me some references.

With the help of those references I've made some changes to the back of the helmet:
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Before (left) After (right)
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Re: Republic Commando WIP

Post by Anakin »

:thumbs: Can't wait to see it ingame and to play it ingame :D

If you klick on the small blue pic next to the small pic of the helemt you see it rotating an i think it's a very good one.
http://www.shapeways.com/model/666777/r ... elmet.html

==EDIT==
here you see the images without rotating
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====

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Scroll down to the last pics. But don't paint your helemt that way !!!
http://protagonist4hire.blogspot.de/201 ... -part.html



this one is more like the imperial one
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Nedarb7
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Re: Republic Commando WIP

Post by Nedarb7 »

Wow! That is a lot of references, thanks.

Here's the updated helmet ingame finally (I had it ingame for a while):
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Anakin
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Re: Republic Commando WIP

Post by Anakin »

Wow O.O

You make me playing 3rd perspective again.

==EDIT==

Can you have a look at the red marked parts??
And i now see what's wrong with the helmet line (the dark one). Do you see the different??

And show us a pic fo the profile??
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==EDIT2==

Some extra images. I always can't have enought ref :D
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Re: Republic Commando WIP

Post by Nedarb7 »

Thanks!
Anakin wrote:And show us a pic fo the profile??
What is the profile?
Anakin wrote:And i now see what's wrong with the helmet line (the dark one)
Which dark line? Could you circle it?
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Re: Republic Commando WIP

Post by Anakin »

Nedarb7 wrote:Thanks!
Anakin wrote:And show us a pic fo the profile??
What is the profile?
i think you say side-face in english. So how does he look from the side. Just like the first left small helmet i added to the picture.
Nedarb7 wrote:
Anakin wrote:And i now see what's wrong with the helmet line (the dark one)
Which dark line? Could you circle it?
i marked it green
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