Problems with scaling

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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willinator
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Problems with scaling

Post by willinator »

Hey everyone, I'm in a bit of a pickle. I have this great object, but it's way too big. So, in XSI, I type into the little boxes how much I want to scale by, and the model on screen shrinks. Then, when I export and run it through meshex, I get a model that is the the original size. I'm pretty sure that I know how to freeze correctly, since I can edit the textures and such without it breaking. I might not be scaling correctly, I don't know. Any help is appreciated.
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Unlucky13
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Re: Problems with scaling

Post by Unlucky13 »

If you scale using the numbers on the side you still need to freeze the transforms. You just click the "Transforms" button above the scaling and then click freeze all transforms. If you do it correctly the rotation and translation inputs should be 0 and the scaling should be 1.
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willinator
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Re: Problems with scaling

Post by willinator »

I discovered what I did wrong. Whenever I thought I was freezing transforms, I was freezing the UV's
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