Flood mod pushed back until map is finished.
Moderator: Moderators
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Postulio
well, i played the beta and , lemme say, great job so far. I think u should increase the health on em a little and make the weapons do some mo damage. especially the fast firing pisol they have. O and the grenades sholdnt be that bouncy. I know its the beta and im not trying to be a jerk or anythng. but overall GREAT JOB!!!
P. S. they look a little like Commander Gree ( my first remark)
P. S. they look a little like Commander Gree ( my first remark)
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deathmaster
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JAFFA
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Leviathan
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- Karnage
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Blackcurrent
Ok, here's what i think. I think that the Master Chief skin looks way to skinni, just a detail, but it was my first impersion. Other wise i liked the mod. But, the plasma grenades where disturbing cuse he was throwing them in and arc, which made it nearly impossible to plant it on someone. Otherwise i liked the weapons, i just wonder why the Rebel Pilot has the same skin as the Halo Pilot? And what happened to the Magnum that you promised? I was looking forward to seing it. Another thing i thing is bad is that the normal grenades fly of so far that it is impossoble to hit someone close to you, but on the other hand you can use them as artillery and bomb someone on the other side of the map, which is also bad. I don't know if you have added any vehicles, but if you haven't i realy think that you should.
- Karnage
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I don't know why the Rebel Pilot has the same skin, it may be because they use the same type of skin, i'll see if I can fix that.
I fixed the Plasma and Frag grenades.
I forgot to give anyone the magnum, so now the Spartan has the magnum (its just a Cpistol anyways).
The Master Chief skin I don't think I can make it look any better than it is.
I fixed the Plasma and Frag grenades.
I forgot to give anyone the magnum, so now the Spartan has the magnum (its just a Cpistol anyways).
The Master Chief skin I don't think I can make it look any better than it is.
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deathmaster
way unbalanced, rebals crushed me.
Need more jump packs for spartans
need to change the names, its the same ones right now "stormtrooper, shock trooper, dark trooper"
And a quick question, what format should i use to read a file or something, like i could read th is one file as a text document, but i had no idea how to install it (it is a demo, and i can't find out what format it needs to be in to install it)
Need more jump packs for spartans
need to change the names, its the same ones right now "stormtrooper, shock trooper, dark trooper"
And a quick question, what format should i use to read a file or something, like i could read th is one file as a text document, but i had no idea how to install it (it is a demo, and i can't find out what format it needs to be in to install it)
- Karnage
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Blackcurrent
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deathmaster
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Blackcurrent
Well, any way i think that you should start working on the vehicles. Someone tiped you to add an animation for the Wathog cause SWBF doesn't have any roling vehicles, but there is one, The hailfire droid. On the other hand SWBF physics aren't good enaugh to make the Warthog fall over, in case thet would happen
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Delta_57_Dash
- Jedi

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- Karnage
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Blackcurrent
Well, i also though that it was pretty insane. And there is another problem: The sniper only has 100 rounds for the SMG, THAT ISN'T ENOUGH TO KILL EVEN ANOTHER PILOT!!
And i think i have a solution for the problem that the Rebel pilot has the same outfit as the Spartan. I think that since you edited the Reb model, and all.lvl and imp.lvl uses the same file, perhaps if you change the name of the model or something (i'm no modder so i don't know what names you use) to something else, such as Spartan Pilot it will be fixed, cause i think the problem is that both the imp.lvl pilot and the all.lvl pilot has the same names.
And i think i have a solution for the problem that the Rebel pilot has the same outfit as the Spartan. I think that since you edited the Reb model, and all.lvl and imp.lvl uses the same file, perhaps if you change the name of the model or something (i'm no modder so i don't know what names you use) to something else, such as Spartan Pilot it will be fixed, cause i think the problem is that both the imp.lvl pilot and the all.lvl pilot has the same names.
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Blackcurrent
But after all, since the BFI ammo counter is so stupid, it takes 1 shot of your ammo for every fragment of each shot. In Halo the shotgun has like 7 shots, so that means the shotgun should have...hmm...15x7=???...oh, yes 105
. That means that the shotgun should have 105 shots per ammo clip and i think it should have about 5 clips, which lands the ammo counter on no less then 525 shots. That is more realonable i think.
