I am trying to add more positions to certain vehicles
>AT-AT (A second position with left and right turrets like in BF1, as well as 2 passenger positions)
>ARC-170 (A co-pilot with control of the missiles, and a rear gunner with blasters)
I also want to give the secondary position of an AT-ST 2 weapons, a blaster and a grenade launcher. I have the blaster in and the launcher shows up as the second weapon, but I cant fire it.
Is there any advice anyone can give me on these modifications?
Add a new position to a vehicle
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vonfrank
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genaral_mitch
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Re: Add a new position to a vehicle
There's been a 3-seater arc released. You can find it in the BFX assets. Just look at the odf of any vehicle and you should find your asnwer for the atat.
- SW_elite
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Re: Add a new position to a vehicle
I think that certain vehicles like the imp hover tank, cant have more than two positions.
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genaral_mitch
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Re: Add a new position to a vehicle
Where did you here that? You (I think) can have up to 8 vehicle positions in a vehicle.
- PilotX
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Re: Add a new position to a vehicle
Yeah eight is the limit.
- SW_elite
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Re: Add a new position to a vehicle
I can't really remember.... I just heard that some guy was strugling to add more positions to the IFT-X, then another guy came along and said that it coulnd be done...
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AQT
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Re: Add a new position to a vehicle
Well that other guy was wrong or you remembered incorrectly since a fighter tank with three positions has already made an appearance in PR-0927's first RotE map. And that was in 2006-07.
- sim-al2
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Re: Add a new position to a vehicle
Not trying to continue the thread jacking but does the new position need to be before the turret? I did something similar to the AAT and it didn't work out well.
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Deviss
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Re: Add a new position to a vehicle
i want know how make second position for snailtankAQT wrote:Well that other guy was wrong or you remembered incorrectly since a fighter tank with three positions has already made an appearance in PR-0927's first RotE map. And that was in 2006-07.
