Givin the Clone trooper a backpack
Moderator: Moderators
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Givin the Clone trooper a backpack
Hi all,
i want to create some new models for a map including a clone trooper with arebel backpack. I have the clone trooper with the skeleton and the backpack, the problem is i can't merge these two objects cuz they are invalid (the error message in XSI says) .Could someone explain me how to do such operations with object adding...
i want to create some new models for a map including a clone trooper with arebel backpack. I have the clone trooper with the skeleton and the backpack, the problem is i can't merge these two objects cuz they are invalid (the error message in XSI says) .Could someone explain me how to do such operations with object adding...
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Givin the Clone trooper a backpack
you can add the backpack easily by making it an addonmesh, then you can add it to any unit you want without having to make new models for them
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
How to make it an Addonmesh ?I use XSi 7.5 and I don't have any expierience at XSi , cuz I used Blender before ...DarthD.U.C.K. wrote:you can add the backpack easily by making it an addonmesh, then you can add it to any unit you want without having to make new models for them
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Givin the Clone trooper a backpack
use the second tutorial in this post
and export with meshex
and export with meshex
Last edited by DarthD.U.C.K. on Sun Sep 05, 2010 8:16 am, edited 1 time in total.
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
Ahh thanks, let's see if it works.
EDIT
Where can I downoad the meshex, cuz i can't export the model the ormal way, if i export it as .xsi, I can't open it again, do I have to save it as Scene or is there no other way?
EDIT
Where can I downoad the meshex, cuz i can't export the model the ormal way, if i export it as .xsi, I can't open it again, do I have to save it as Scene or is there no other way?
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: Givin the Clone trooper a backpack
here you goNecromancer wrote:Where can I downoad the meshex, cuz i can't export the model the ormal way, if i export it as .xsi, I can't open it again, do I have to save it as Scene or is there no other way?
http://www.gametoast.com/forums/viewtop ... lit=meshex
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
Cheers, mate!
EDIT
That doesn't work i tried it for hours and nothin happened , i mean typuin in the name of your xsi file and than waitin for santa claus and nuthin happens??? C'mon be serious am I doin somethin wrong or is it the MeshEx that doesn't work properly????????
Again:
Tyüpe in the file name , press enter and nuthin happens i can't see a converted file anywhere , is it in another location or .....
EDIT
That doesn't work i tried it for hours and nothin happened , i mean typuin in the name of your xsi file and than waitin for santa claus and nuthin happens??? C'mon be serious am I doin somethin wrong or is it the MeshEx that doesn't work properly????????
Again:
Tyüpe in the file name , press enter and nuthin happens i can't see a converted file anywhere , is it in another location or .....
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: Givin the Clone trooper a backpack
did you remember to add the .msh to the name of the file? like rep_inf_ep3trooper.msh or whatever the msh name is?
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
ok got that thing with the MesheX.
but when i tryed to convert my file after round about 20 second s Windows says that Meshex.exe doesn't work anymore...
The question is : Is it my fault or is the .exe damaged ..(maybe i made somethin wrong with my .xsi file)
but when i tryed to convert my file after round about 20 second s Windows says that Meshex.exe doesn't work anymore...
The question is : Is it my fault or is the .exe damaged ..(maybe i made somethin wrong with my .xsi file)
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Givin the Clone trooper a backpack
if something not-that-complex doesnt work it is usually because the user made some sort of fault, did you follow the steps of the tutorial exactly?
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
Did I?
Yeah I think so cuz in the Tut there was a part where u had to check if everything has worked , it did. So err couldn't I just upload the file somewhere and u could look what my fault was , u don't even have to convert it or fin ish it for me beacause I know that this upload and checking thing sucks enough.
EDIT
Double posting is against the RULES, please EDIT your post instead -Staff
Yeah I think so cuz in the Tut there was a part where u had to check if everything has worked , it did. So err couldn't I just upload the file somewhere and u could look what my fault was , u don't even have to convert it or fin ish it for me beacause I know that this upload and checking thing sucks enough.
EDIT
Naah, Diet Dr. Pepper it, i try it one more time step by step, alright?Necromancer wrote:Did I?
Yeah I think so cuz in the Tut there was a part where u had to check if everything has worked , it did. So err couldn't I just upload the file somewhere and u could look what my fault was , u don't even have to convert it or fin ish it for me beacause I know that this upload and checking thing sucks enough.
Double posting is against the RULES, please EDIT your post instead -Staff
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Givin the Clone trooper a backpack
hint: there is an editbutton on the bottom right corner of your posts, you cna click them and edit/add text.its agood alternative to doubleposting which is not allowed
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
What the hell is doubleposting?I#m just answering.
Well lat's get back to the actual topic:
Could it be that i messed somethin up with the enveloping procces , cuz selecting all the bones is kinda tricky..
Do i have to envelop the addonmesh too, means do i have to mark or highlight or choose it ,too, before enveloping?
Well lat's get back to the actual topic:
Could it be that i messed somethin up with the enveloping procces , cuz selecting all the bones is kinda tricky..
Do i have to envelop the addonmesh too, means do i have to mark or highlight or choose it ,too, before enveloping?
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: Givin the Clone trooper a backpack
You can't export something with MshEx if you envelope it.
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
SO without enveloping I just atatche my addonmesh and then export it, or did I forget something??
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
Alright I think I#m good to go, sry again for that doubleposting thing and thx for wasting your time.
wait, I have to envelop an unit before i can play it in game otherwise it will be a stiff dummy ,right? So with MeshEx I can't export envelped units, so I need to exprt it with the Pandemic.Addon ,BUT now it comes: U CAN'T INSTALL THE ADDON WITH TRIALS OR MODTOOLS JUST WITH FOUNDATION -> is there another , just any another way to export my unit WITHOUT buying Foundation or downloading the (lame, odd, unnecessary) 30days trial version????
means NO...
AGAIN. do I have to select the backpack and the clonetrooper or just the clone when enveloping???
wait, I have to envelop an unit before i can play it in game otherwise it will be a stiff dummy ,right? So with MeshEx I can't export envelped units, so I need to exprt it with the Pandemic.Addon ,BUT now it comes: U CAN'T INSTALL THE ADDON WITH TRIALS OR MODTOOLS JUST WITH FOUNDATION -> is there another , just any another way to export my unit WITHOUT buying Foundation or downloading the (lame, odd, unnecessary) 30days trial version????
means NO...
AGAIN. do I have to select the backpack and the clonetrooper or just the clone when enveloping???
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Givin the Clone trooper a backpack
first answer: no, but you can export everything without enveloping with meshex and ask somebody will the full version of xsi to export your enveloped models
second answer: that depends on what you want to do, if you wnat to ahve the clone adn addonmesh in one unit you have to envelope them both
second answer: that depends on what you want to do, if you wnat to ahve the clone adn addonmesh in one unit you have to envelope them both
- Necromancer
- Private Third Class
- Posts: 53
- Joined: Wed Aug 25, 2010 2:53 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany
Re: Givin the Clone trooper a backpack
Alright, thanks for the fast reply, I'M gonna atach the addonmesh without enveloping and I just have to search for someone with the full version.I read in a thread that nearly all of the staffmembers have the full version so, would someone be so kind and export ym model???(if necessary correct some faults I made, if that's possible)
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: Givin the Clone trooper a backpack
if the addonmesh isnt enveloped you can export it with meshex, i would put that request in the requestthread btw
