<The Battlefront Project> (BETA Out)
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XxDepredationxX
- High General

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Re: <The Battlefront Project>
The rocket/nade launcher under the gun barrel is very interesting, but I think the barrel is a little large and it reminds me of CoD4 
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shockwave88
- Private First Class
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Re: <The Battlefront Project>
What kind of vehicles? Starfighters or land vehicles?EDIT: Since i found out you can force 1st person in vehicles, what ones should have it? Just remember its forced so you cant change it back to 3rd.
If it is land vehicles it would be pretty neat to see a first-person perspective of driving them.
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Achronos-117
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Re: <The Battlefront Project>
That looks alot like a shotgun
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Syth
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Re: <The Battlefront Project>
Some updates
I changed the T-21 to be like the chaingun with more powerful ammo but overheats faster and has lower fire rate.
Timebomb can be "charged" to decrease the timer
Im useing the JKA imp guard from z13 now

As ya can see the speedy bike in 1st person is way better
I changed the T-21 to be like the chaingun with more powerful ammo but overheats faster and has lower fire rate.
Timebomb can be "charged" to decrease the timer
Im useing the JKA imp guard from z13 now
As ya can see the speedy bike in 1st person is way better
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JPI Dictator4life
- 2nd Lieutenant

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Re: <The Battlefront Project>
Awesome. I love it.
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Achronos-117
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Re: <The Battlefront Project>
How powerful are the laser cannons now? The turret emplacements were pretty weak considering its size. Although, I think the speeder bike's laser shouldn't as powerful as a turret's. Oh yeah, do the ewoks have any melee weapons? they cant hit a thing with their spears making em pretty useless.
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shockwave88
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Re: <The Battlefront Project>
do you think you can have a mode where the vehicles are 1st person and one were they are 3rd? i think that would satisfy the people who want to see 1st person vehicles and the people who dont
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JPI Dictator4life
- 2nd Lieutenant

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Re: <The Battlefront Project>
Hey, yea...first person vehicles. If you can do it with a speeder, cant you do it with other ground vehicles?
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Syth
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Re: <The Battlefront Project>
They are more powerfull. I tried modding ewoks a while ago but there was problems with the side.Achronos-117 wrote:How powerful are the laser cannons now? The turret emplacements were pretty weak considering its size. Although, I think the speeder bike's laser shouldn't as powerful as a turret's. Oh yeah, do the ewoks have any melee weapons? they cant hit a thing with their spears making em pretty useless.
I dont know about alternate modes. Thered have to be a whole seperate script for vehicles to have both, since pandemic took out the line enabling you to assign a button for 1st/3rd in vehicles. I will add 1st to scout vehicles and maybe the command vehicles though.
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=AOX=Durge
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Re: <The Battlefront Project>
Sorry for asking but do you have any idea when this will be released?
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JPI Dictator4life
- 2nd Lieutenant

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Re: <The Battlefront Project>
Yea, and maybe a few screens just to show what you've done? This could be better than BFX, if you get all the sides right.
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=AOX=Durge
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Re: <The Battlefront Project>
I think that this *will* be better than BFX.
Again, any release date?
Again, any release date?
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Achronos-117
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Re: <The Battlefront Project>
Come on guys, you should know better than to ask, anyway, its not getting released yet because new ideas for it keep popping up
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=AOX=Durge
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Re: <The Battlefront Project>
If new ideas keep coming- this will never be finished, new ideas pop up every day. I'm just quite anxious because- it's been a year, almost.
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Syth
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Re: <The Battlefront Project>
Well i honestly plan/hope for release some time this summer
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JPI Dictator4life
- 2nd Lieutenant

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Re: <The Battlefront Project>
Aw. Could you show a % of how much its done?
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=AOX=Durge
- Command Sergeant Major

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Re: <The Battlefront Project>
This..summer..*faints*
Well at least ther's something to look forward to.
Well at least ther's something to look forward to.
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ARC_Trooper_phi658
- Rebel Warrant Officer

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Re: <The Battlefront Project>
it ain't that far away. I can wait until then.
- Teancum
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Re: <The Battlefront Project>
Map Grader, I'm not gonna tell you again, stop spamming.
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Achronos-117
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Re: <The Battlefront Project>
Not really spamming, I'd say its just plain rudeTeancum wrote:Map Grader, I'm not gonna tell you again, stop spamming.
