Battle Above Endor Map Annoucement
Moderator: Moderators
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xwingguy
cockpits still need adjusting because they don't cover the full screen and sometimes cover the HUD.
Weapons...well I found out that the primary weapon of the Tie Bomber was meant to be proton torpedos so I may restore that ability. I am definitely getting rid of those stupid particle cannons on the bombers and transports.
Weapons...well I found out that the primary weapon of the Tie Bomber was meant to be proton torpedos so I may restore that ability. I am definitely getting rid of those stupid particle cannons on the bombers and transports.
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yankeefan05
- Sith

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maybe u could have a laser blast weapon like those on the interceptor except make them a bit slower because there bombers and transports.xwingguy wrote:cockpits still need adjusting because they don't cover the full screen and sometimes cover the HUD.
Weapons...well I found out that the primary weapon of the Tie Bomber was meant to be proton torpedos so I may restore that ability. I am definitely getting rid of those stupid particle cannons on the bombers and transports.
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pss_2002
-
xwingguy
Introducing 2 new classes
Sabatuer (better equipped to handle enemy interior defenses)
Rebels: Wookiee



Imperial: not yet known...
Fleet Commander (gonna be the only class with ability to capture a capitol ship and only after completing a certain task. Also may have special interaction with command bridge)
Imperial Officer: (will be the "gray" skin as soon as a find out why it always comes out as a black silolette. I'll also give him new weapons but I'm keeping the mortar launcher.)

Rebel: incomplete but will be human (not bothan)
Sabatuer (better equipped to handle enemy interior defenses)
Rebels: Wookiee



Imperial: not yet known...
Fleet Commander (gonna be the only class with ability to capture a capitol ship and only after completing a certain task. Also may have special interaction with command bridge)
Imperial Officer: (will be the "gray" skin as soon as a find out why it always comes out as a black silolette. I'll also give him new weapons but I'm keeping the mortar launcher.)

Rebel: incomplete but will be human (not bothan)
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Alpha
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manco
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General_Furious
- PR-0927
- Old School Staff
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xwingguy
Thanks a lot for the shields!MajinRevan wrote:I'm so happy that I figured out the shield thing. Now we can all use it in our maps (as you and I have).
- Majin Revan
Also....introducing the imperial sabatuer: a seriously beefed up Dark Trooper
Weapons: Flechette gun (which will be modded to shoot like the one from Jedi Outcast), ARC caster (now modded to fry computer curcuitry), det packs, time bombs.
He keeps the jets and recieves a severe increase in health. (Basically now worthy of its title.)



P.S. Wookiee's giving up the mortar launcher for a modded emp launcher. (Low ceilings cause problems)
- minilogoguy18
- Master Bounty Hunter

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Bobafett16
- Epena
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YT-1300
