Full-auto launchers? -- Solved

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t551
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Full-auto launchers? -- Solved

Post by t551 »

I was wondering, is it possible to have a launcher fire in full-auto? I compared the root cannon and launcher odf's, and there is nothing about a fire mode. Is semi-automatic a property of the launcher class, or can it be changed?
Last edited by t551 on Tue Aug 15, 2006 10:23 am, edited 1 time in total.
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RE: Full-auto launchers?

Post by PR-0927 »

Easy. You change the "TriggerSingle" thing to 0. Also, you reduce the ShotDelay.

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RE: Full-auto launchers?

Post by t551 »

Okay, thanks.
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RE: Full-auto launchers?

Post by t551 »

That doesn't work. When I set TriggerSingle to 0, and reduce the ShotDelay to 0.01, the weapon is still semi-auto, but it fires a 4-6 round burst instead of one projectile.
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RE: Full-auto launchers?

Post by yoyam »

Thats awesome, btw what are you making an auto rocket launcher for? Seems a little....overpowered.
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RE: Full-auto launchers?

Post by t551 »

It's not a rocket launcher, just something that needs to fire homing projectiles =)
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Post by Syth »

Change it to 0.02, thats how fast the rifles fire. If it still shoots in bursts change the line below in the weapons odf, to look like the one below. (unless you want it to shoot in bursts)
SalvoCount = "1"
SalvoDelay = "0.0"
InitialSalvoDelay = "0.0"
SalvoTime = "0.0"

Note- SalvoCount is the amount of shots your weapon fires in each burst.

If your having trouble making it auto it might be because it wont let you. I tried making the arc caster auto but it didnt work
OGEB1103

Post by OGEB1103 »

Just take the rifle odf and change the ord to that of the rocket. You should get a rifle that fires rockets instead of bolts. Then work your way from there.
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Post by t551 »

Actually, I got the launcher to work by commenting out the triggersingle line, and setting the ShotDelay to 0.25. It turns out that I got it to fire fullauto, just the shot delay was so low that it looked like a burst weapon.
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Post by PR-0927 »

You also need a higher value for "RoundsPerClip" for it to work in a...correct way.

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Post by t551 »

Yeah, I have 20 rounds per clip.
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