Hello again. I need some more help.
First off: Where should I put ScriptCB_SetGameRules("campaign") as I want to use it to make only one team accessible? I tried putting it here, is it the right spot?:
Hidden/Spoiler:
--
-- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved.
--
-- Mos Eisley Hero Deathmatch (uses Space Assault rules)
-- First team to reach 100 kills wins
--
---------------------------------------------------------------------------
-- ScriptPostLoad
---------------------------------------------------------------------------
function ScriptPostLoad()
EnableSPHeroRules()
-- This is the actual objective setup
TDM = ObjectiveTDM:New{teamATT = 1, teamDEF = 2,
multiplayerScoreLimit = 100,
textATT = "game.modes.tdm",
textDEF = "game.modes.tdm2", multiplayerRules = true, isCelebrityDeathmatch = true}
TDM:Start()
AddAIGoal(1, "Deathmatch", 100)
AddAIGoal(2, "Deathmatch", 100)
end
Next, how would I add the music on Coruscant on Galactic Civil War into my map? It did not work when someone said how to do it last time, only made it have no sound at all.
3rd, When I try to skin in Photo Impact, when I save it, it makes it unaccesable when I try to open it again and leaves it as 0KB and when I munge it VM gets a error and closes. Please help as I really need to skin episode 2 troops...or please direct me to some good clones that have just had the lines of colour changed to a different colour...thanks.
4th: Would it be possible to give a Jet Trooper a lightsaber? And how? I have read the docs and I cannot recall seeing it showing how to do this. I have gone through several side tutorials too to no avail.
5th: I downloaded Dann Boeing's sides to his Boras II Stunt Course just now. How would I go about adding them to my map? Thanks again.
Help, Please!?
@4: Go to the jet troopers ODF and add it as a weapon. Example:
Hidden/Spoiler:
[GameObjectClass]
ClassParent = "rep_inf_default"
[Properties]
MaxHealth = 300.0
PointsToUnlock = 12
UnitType = "trooper"
AISizeType = "HOVER"
ControlSpeed = "jet 1.50 1.25 1.25"
JetJump = "5.0" //7 //The initial jump-push given when enabling the jet
JetPush = "8.0" //The constant push given while the jet is enabled (20 is gravity)
JetAcceleration = "30.0" //Acceleration while hovering.
JetEffect = "rep_sfx_jetpack"
JetType = "hover"
JetFuelRechargeRate = "0.12" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost = "0.16" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost = "0.25" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder = "0.24" //minimum fuel to perform a jet jump(fuel is 0 to 1)
#3: I'd recommend using GIMP (http://www.gimp.org/); it's free. That is, unless Photo Impact is better; I don't know, as I have never used it. How are you saving the files?
#3: I'd recommend using GIMP (http://www.gimp.org/); it's free. That is, unless Photo Impact is better; I don't know, as I have never used it. How are you saving the files?