New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version
You can use several methods, but here is a pic if you want to use it.
As for feed back, I liked the map but not much else. It needs sides and props. And Indy theme of course. But like I said The Map felt right.
Last edited by The_Jedi_Master on Sun Oct 12, 2008 1:31 pm, edited 1 time in total.
If you have XFire, use the screenshot tool. If you don't, go to XFire.com and check it out.
As for some improvements for the map itself even by that one screen, change the sky, make the terrain flow a bit better, and don't just make a big map since you can.
They have feet to walk on. I didn't have any cars or trucks to use at that point in time, and walking makes it fun when there's at least something to keep the mind occupied. I'd make a 2.0 with them but IDK how to add custom vehicles and the computer with the map files DIED and I can't acces them.
Look. Even if a map s big, it doesn't matter if it's completely empty space. I mean, look at a Dann Boeing map. He has a lot of different units to 'RPG' and he has a lot of space in each map. But with his, they have different and unique stuff in each area of each map.
And no. Someone doesn't want to walk for 5 minutes just to get to a mountain they know nothing about.
Then why do you need all that extra space if the main focus is the mountain and you spawn right next to it? Decoration? Doesn't look that decorative to me...
The mountain is the main focus, but there is more to see. There is a trench that I think is the only spontaneous relatively cool thing that I didn't know existed until I looked. There may be things I don't know about. As for the sides, try clone wars.
What exactly do you expect me to do about the size?
And how am I supposed to know exactly what's in it if I used the terrain tools to make the hills. I know the whereabouts of the AI paths the rest of it I haven't visited yet.