As the title says. Can it be done?
I've tried messing with shotdelay, salvodelay, etc. and I can't really get a nice working cooldown for force push and such.
Any help would be appreciated.
Hex Editing Cooldown on Force Powers
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RyzaJr
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- [RDH]Zerted
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Re: Hex Editing Cooldown on Force Powers
Anything can be done through hex editing. Why don't you make the changes through a side mod or custom user script?
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RyzaJr
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Re: Hex Editing Cooldown on Force Powers
'Cause I don't want the players to have to download anything.[RDH]Zerted wrote:Anything can be done through hex editing. Why don't you make the changes through a side mod or custom user script?
So, do how does one change the cooldown on force powers? Which parameter needs adjusting?
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Re: Hex Editing Cooldown on Force Powers
If you were doing a mod you'd directly change an ODF parameter. A custom user script would use SetClassProperty to do so. My area of expertise is scripting, so I can't tell you which ODF parameter you'd need to change. Look at the ODF files for those 'weapons'.
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RyzaJr
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Re: Hex Editing Cooldown on Force Powers
Alright, well. Anyone experienced with the ODFs know which parameter I'd have to change? Here is the one I think needs to be looked at. It's com_weap_inf_force_push.odf
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