Rhen Var: Temple Released!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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SBF_Dann_Boeing
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Post by SBF_Dann_Boeing »

aww and i was planning to make an exploding koala bomb :P


don't worry, most of the stuff ill be using is going to be like the stuff in boras and chaos, so there's not many NEW new weapons that I'm thinking of putting in. Tho I may improve on some of the ones I already have.

The main problem now is getting planning to work. I have exceeded the limit for the amount of plans i can use, and its really going to be hard to cut down on them as this is a huge map. I'm not sure if I'm even going to be able to fix this problem, in which case AI battle will not be that good.
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Post by [SBF]ATATFIGHTR »

Awsome, the map looks really fun.
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Post by DeathRow »

Yeah, looks very thrilling and exciting.
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Post by Elmo »

Food_Eater wrote:
Elmo wrote:ok.. you hsould add Rhen Var Harbor in here while you're at it Dann! IT'll be an expansion fo both added together :P
Kinda like the Geonosis III map?
yup.
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Post by trainmaster611 »

I think the weapons should be a bit more modest. This map, unlike the other two, is meant for a realistic game play, not lets-do-a-bunch-of crazy-stunts-and-blow-ourselves-and-everything-within-a-5 mile-radius-up style map. :roll:

But they should still be good 8)
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Post by SBF_Dann_Boeing »

thats why i have a normal conquest mode. The Bonus Mode is the mode with custom sides.
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Post by AlexSecura »

I love RHEN VAR Maps :P and your Map looks very great. I am glad about the normal Conquest Mode.

Did you release a Beta?
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Post by SBF_Dann_Boeing »

No, I normally don't release betas.

I fixed the camera positioning for the falcon so its easier to see where ur flying. I've also improved on planning slightly, but it is still a problem.
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Post by TheRocket »

who is the hero? i think you should have quinlan vos he isnt in enough maps
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Post by SBF_Dann_Boeing »

for the normal conquest mode i may have him as a hero
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Post by trainmaster611 »

I thought his files were not out until the BF1 Conversion 2.0 was finished :?
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Post by Bac-Talan »

Yes, but you can use the spawn names to use him. The only downside would be that no one without the pack would be able to use the map.
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Post by SBF_Dann_Boeing »

well somebody released a pack with Quinlan Vos Files that i have.
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Post by Protector_Pulch »

Bac-Talan wrote:Yes, but you can use the spawn names to use him. The only downside would be that no one without the pack would be able to use the map.
How many of these are around these days ? I can't think of a single one, and as soon as the final 2.0. people won't be annoyed with downloading files 500 MB every week.
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Post by TheRocket »

yay quin i love to play as him! hes my fav jedi ty
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Post by DarthD.U.C.K. »

YES a new rhen-var map!!!
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Post by Schizo »

Protector_Pulch wrote:
Bac-Talan wrote:Yes, but you can use the spawn names to use him. The only downside would be that no one without the pack would be able to use the map.
How many of these are around these days ? I can't think of a single one, and as soon as the final 2.0. people won't be annoyed with downloading files 500 MB every week.
... Or alternatively you could easily just copy the lvl file that contains the unit you want to your map's side folder, then call for the unit in the LUA...
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Post by Protector_Pulch »

But Tean doesn't allow this, afaik. Or at least, he didn't in the past.
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Post by Schizo »

Yeah, best to not do that without any permission. Plus, even if Tean thought it'd be okay, you'd still need to get the consent of the actual modeller of the Quinlan Vos/Qui-Gon/Cin Drallig model (I can't remember who it was off the top of my head) first. I don't advise anyone to go doing it, I was just making a point that you don't necessarily need the pack to get the units in.
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Post by SBF_Dann_Boeing »

Well I do have a jedi pack that was released by yodaminch...i think it may have been called 123.zip
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