SWBF Series Model Showcase Thread v4.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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kinetosimpetus
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

ImageImage

Work in Progress of course, but I felt like showing anyway. :P

credit icemember for white sniper skin.
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Re: SWBF Series Model Showcase Thread v4.0

Post by sampip »

Wow, looks awesome! Only thing is, why is half of him camouflage and the other half white?
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

I don't like the helmet too much.
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Re: SWBF Series Model Showcase Thread v4.0

Post by The_Emperor »

sampip wrote:Wow, looks awesome! Only thing is, why is half of him camouflage and the other half white?

Probably because it's a kitbash of the sniper and the kashyyyk scout.
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

The_Emperor wrote:
sampip wrote:Wow, looks awesome! Only thing is, why is half of him camouflage and the other half white?

Probably because it's a kitbash of the sniper and the kashyyyk scout.
Exactly. I will totally reskin it later.

@Delta Helmet isnt finished either, so itll probably be tweaked more and look better+ reskinning it should help.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

kinetosimpetus wrote:@Delta Helmet isnt finished either, so itll probably be tweaked more and look better+ reskinning it should help.
Good to know. :)
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

Little warning though, its not a clone, so the helmet still might not look good "for a clone"
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

If you can get this to work the way I hope it to, this will be an awesome unit.

Good luck, kinetos.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

kinetosimpetus wrote:Little warning though, its not a clone, so the helmet still might not look good "for a clone"
So, what will it be? :P
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

A Zahn Consortium "Defiler"
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Reference Screeny from SW:EAW:FOC
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ImageAnother at wookieepedia
Edit, so here is v1! Only needs envelope and export, unless... oh, nvm...
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Image

The texture didn't update on the right window, the bags are brown like on the left.

and still creditting icemember's white sniper skin.
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Re: SWBF Series Model Showcase Thread v4.0

Post by The Nasal Abyss »

I personally think that your model would look a lot more like your reference if you branched out and ditched a lot of the original armor and helmet. It's great modelling practice, and if you don't do it, you'll never learn.

So I say just tinker around and change most of the armor. Don't be scared :wink:
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Re: SWBF Series Model Showcase Thread v4.0

Post by MandeRek »

I think it's a really nice model, and I really appreciate that you're actually kitbashing to get more detail instead of reskinning. If more people would do that, we had much more variety in sides. Good job :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

Now i like it! :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

MandeRek wrote:I think it's a really nice model, and I really appreciate that you're actually kitbashing to get more detail instead of reskinning. If more people would do that, we had much more variety in sides. Good job :thumbs:
Thanks :)
Delta-1035 wrote:Now i like it! :thumbs:
Yay!
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Re: SWBF Series Model Showcase Thread v4.0

Post by General_Nate »

This might seem like a familiar face:
Hidden/Spoiler:
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Wire:
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For those of you who don't know what that is, CLICK HERE
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Re: SWBF Series Model Showcase Thread v4.0

Post by RogueKnight »

General_Nate wrote:This might seem like a familiar face:
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Image
Wire:
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Image
For those of you who don't know what that is, CLICK HERE
Screws are REALLY more high-poly than they need to be. What program?
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Re: SWBF Series Model Showcase Thread v4.0

Post by General_Nate »

Milkshape. Yeah, I guess they are...
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Re: SWBF Series Model Showcase Thread v4.0

Post by mswf »

And you could definetly ad a few to the magnets themselves. I did see you managed to get it ingame, which is pretty cool.
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Re: SWBF Series Model Showcase Thread v4.0

Post by MandeRek »

You aren't gonna make a cartoonish-pokemon mod are you? That would rock :thumbs:

UVs round the eye could be better though, still, basic and looks nice
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Re: SWBF Series Model Showcase Thread v4.0

Post by RepSharpshooter »

My long overdue wireframes, real life takes over sometimes:
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Image
Nothing special as you see. The secret to this was that no 3d primitives were used to create it. Also, besides the transforms, only 1 modeling operation was used (extruding the seat cushion).
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