i just need to correct all the hard points and the weapons as well as some other things but mostly everything works on it.
WIP: Star Viper (Xizors Virago)
Moderator: Moderators
- minilogoguy18
- Master Bounty Hunter

- Posts: 1512
- Joined: Wed Nov 09, 2005 11:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
WIP: Star Viper (Xizors Virago)
Now that i got animations working i decided it was time to get the star viper in game since i tried it before for BF1, heres some shots...


i just need to correct all the hard points and the weapons as well as some other things but mostly everything works on it.
i just need to correct all the hard points and the weapons as well as some other things but mostly everything works on it.
-
Guest
RE: WIP: Star Viper (Xizors Virago)
minilogoguy18
cool... tell more about wearons
cool... tell more about wearons
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
RE: WIP: Star Viper (Xizors Virago)
Haha! SCORE. Nice one Mini.
-
dreadlordnyax
RE: WIP: Star Viper (Xizors Virago)
Sweet! cant wait to try it
what weapons will it have? does it conform to one of the other starfighter class profiles, or will it be "unique"?
what weapons will it have? does it conform to one of the other starfighter class profiles, or will it be "unique"?
- minilogoguy18
- Master Bounty Hunter

- Posts: 1512
- Joined: Wed Nov 09, 2005 11:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: WIP: Star Viper (Xizors Virago)
i just gotta add a few things and then itll be released, JK514 do you mean weapons? it has the tie fighters lasers on it right now and proton torpedos as the secondary. i got all the hardpoints on there for damage and also the white lines when you boost. cant really think of much more but i could take the laser sounds from it outta the shadows of the empire game and see if i can make them work. in SotE they had green lasers but sounded different than the ties.
-
Lord-Bandu
RE: WIP: Star Viper (Xizors Virago)
Nice to see you finally got it in game and working 
I remember months and months ago when i had that ship in my invisible hand hangar , tryin to help you get it workin. Was probably back in mid november
I remember months and months ago when i had that ship in my invisible hand hangar , tryin to help you get it workin. Was probably back in mid november
-
Guest
RE: WIP: Star Viper (Xizors Virago)
minilogoguy18
are you took y-wing as base model?
are you took y-wing as base model?
- minilogoguy18
- Master Bounty Hunter

- Posts: 1512
- Joined: Wed Nov 09, 2005 11:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: WIP: Star Viper (Xizors Virago)
no i didnt use any base model, the model and textures are completely from scratch, i made it as a JA vehicle a long time ago and decided to convert it, heres my original JA model that i submitted a long time ago...
http://jediknight2.filefront.com/file/S ... rago;43647
http://jediknight2.filefront.com/file/S ... rago;43647
-
Guest
RE: WIP: Star Viper (Xizors Virago)
minilogoguy18
http://jediknight2.filefront.com/file/J ... ve_1;57172
Can you convert this?
P.S. Is maxloef GT-forums member?
http://jediknight2.filefront.com/file/J ... ve_1;57172
Can you convert this?
P.S. Is maxloef GT-forums member?
- minilogoguy18
- Master Bounty Hunter

- Posts: 1512
- Joined: Wed Nov 09, 2005 11:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: WIP: Star Viper (Xizors Virago)
JK514, how many times have i told you im NOT converting other peoples models, i converted this model but its MY model, its NOT someone elses.
READ READ READ READ READ what im typing.
READ READ READ READ READ what im typing.
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
RE: WIP: Star Viper (Xizors Virago)
@ JK514 -- Please stop asking to convert models.
-
-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
Re: RE: WIP: Star Viper (Xizors Virago)
no offence, but you gotta stop asking stupid questions.JK514 wrote:minilogoguy18
http://jediknight2.filefront.com/file/J ... ve_1;57172
Can you convert this?
P.S. Is maxloef GT-forums member?
Great job on the details on the star viper, mini! I like the wings... but the engine glow might be a little too big.
-
Guest
RE: Re: RE: WIP: Star Viper (Xizors Virago)
Teancum
ok... but i really want it
ok... but i really want it
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
RE: Re: RE: WIP: Star Viper (Xizors Virago)
Minilogoguy, I would certainly love to have you on my Swarm War Mod staff, your modelling kicks Diet Dr. Pepper!!
- Majin Revan
- Majin Revan
-
JabbaLovesLava
- Sith

- Posts: 1396
- Joined: Tue Jun 07, 2005 11:50 am
RE: Re: RE: WIP: Star Viper (Xizors Virago)
JK, Rends made a Slave 1 model.
-
Krun
Re: RE: WIP: Star Viper (Xizors Virago)
JK514,JK514 wrote:minilogoguy18
http://jediknight2.filefront.com/file/J ... ve_1;57172
Can you convert this?
P.S. Is maxloef GT-forums member?
Although this is a legitimate model for conversion since it was made by someone in the modding community, you should stop asking mini to convert the models. He's already told you numerous times "NO!". You should have posted this as a request. If someone converts this they should also remember to credit the original modeler and attempt to ask them about it. Most modelers like the idea and who knows he may be willing to convert it for you himself.
Edit:
Sorry mini didn't mean to get "Off topic" your model looks great looking forward to seeing it in the game
-
Lord-Bandu
RE: Re: RE: WIP: Star Viper (Xizors Virago)
I dont mean to go off topic but ...
EVERYONE stop goin on about converting models from JO/JA.
1st. its probably just as fast to make a new model (or edit Freds template for troopers)
2nd . We want the SWBF1/2 modding scene to be just that! ... SWBF, not a JO/JA converted scene.
lastly. Mini has already stated his intentions of not converting anymore models from JO/JA
If people are desperate to convert , then learn XSI and do it yourself . Even better , make the model yourself.
EVERYONE stop goin on about converting models from JO/JA.
1st. its probably just as fast to make a new model (or edit Freds template for troopers)
2nd . We want the SWBF1/2 modding scene to be just that! ... SWBF, not a JO/JA converted scene.
lastly. Mini has already stated his intentions of not converting anymore models from JO/JA
If people are desperate to convert , then learn XSI and do it yourself . Even better , make the model yourself.
- minilogoguy18
- Master Bounty Hunter

- Posts: 1512
- Joined: Wed Nov 09, 2005 11:12 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: Re: RE: WIP: Star Viper (Xizors Virago)
yeah majin i remember you from back in the day modding for JA, but im busy right now with alot of other models.
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
RE: Re: RE: WIP: Star Viper (Xizors Virago)
LOL, you remember me from JA but not SWBF...how odd...LOL...
Anyways, I understand.

- Majin Revan
Anyways, I understand.
- Majin Revan
-
TheFlash
