How do you fix black sky?
Moderator: Moderators
-
Press_Tilty
- Chief Warrant Officer

- Posts: 331
- Joined: Fri Jun 04, 2010 10:57 pm
- Projects :: Korsava IV - Pre WIP
- Location: Seattle Area
How do you fix black sky?
I've searched, and looked through the FAQs and everything, but I can't find out how you fix the lower half of the sky if your flyers can see it. help?
- R8-Q88
- Second Lance Corporal

- Posts: 114
- Joined: Tue May 11, 2010 5:28 pm
- xbox live or psn: No gamertag set
Re: How do you fix black sky?
I'm just a novice modder, but I don't think you can. However you may be able to cover it with a horison model, or some terrain.
-
genaral_mitch
- Jedi

- Posts: 1056
- Joined: Fri Aug 14, 2009 12:32 am
Re: How do you fix black sky?
I think it is possible to have a reverse skydome on the bottom, but I'm not sure how I would edit my .sky file to include that.
- sim-al2
- 2nd Lieutenant

- Posts: 412
- Joined: Mon Jul 06, 2009 10:26 pm
- Projects :: Mapping on occasion
- Location: In the cockpit of some vehicle...
Re: How do you fix black sky?
Or you could just use a different skydome. Their's quite a variety but I think the Tatoine one works. Just take your current texture and rename to whatever skydome's texture you use and change the reference in the sky file to that dome.
-
Press_Tilty
- Chief Warrant Officer

- Posts: 331
- Joined: Fri Jun 04, 2010 10:57 pm
- Projects :: Korsava IV - Pre WIP
- Location: Seattle Area
Re: How do you fix black sky?
That wouldn't fit the map. And Mav said the Kashyyyk map does that, but I put it in and it didn't.sim-al2 wrote:Or you could just use a different skydome. Their's quite a variety but I think the Tatoine one works. Just take your current texture and rename to whatever skydome's texture you use and change the reference in the sky file to that dome.
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: How do you fix black sky?
Try using the space skydome. It should be large enough and go under the terrain as well.
-
Press_Tilty
- Chief Warrant Officer

- Posts: 331
- Joined: Fri Jun 04, 2010 10:57 pm
- Projects :: Korsava IV - Pre WIP
- Location: Seattle Area
Re: How do you fix black sky?
I don't know what that means...AQT wrote:Try using the space skydome. It should be large enough and go under the terrain as well.
Just put it in like any other skydome? But then it would be all starry...
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: How do you fix black sky?
The space skydome is a MSH too, isn't it? You can easily change the sky texture if you don't want it to look like outer space.
-
Press_Tilty
- Chief Warrant Officer

- Posts: 331
- Joined: Fri Jun 04, 2010 10:57 pm
- Projects :: Korsava IV - Pre WIP
- Location: Seattle Area
Re: How do you fix black sky?
Oh, I get it.AQT wrote:The space skydome is a MSH too, isn't it? You can easily change the sky texture if you don't want it to look like outer space.
EDIT: Uh...there's a lot of things to replace...if its not a problem, can you tell me where to put it? Thanks!
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: How do you fix black sky?
you put it where all skadomes are put: data_XXX\Worlds\XXX\World1
skys are usally have "sky" in their name and the XXX.sky file contains info about the skydome used and other objects in the distance
skys are usally have "sky" in their name and the XXX.sky file contains info about the skydome used and other objects in the distance
- sim-al2
- 2nd Lieutenant

- Posts: 412
- Joined: Mon Jul 06, 2009 10:26 pm
- Projects :: Mapping on occasion
- Location: In the cockpit of some vehicle...
Re: How do you fix black sky?
Works perfectly fine for me. You can easily change the texture or hex-edit the msh to use a different texture. I haven't actually experimented with all the space skies but at least the Polis Massa one "bands" its textures around several times, which is a pity because I was wanting a full sphere sky dome.Press_Tilty wrote:
That wouldn't fit the map. And Mav said the Kashyyyk map does that, but I put it in and it didn't.
-
Press_Tilty
- Chief Warrant Officer

- Posts: 331
- Joined: Fri Jun 04, 2010 10:57 pm
- Projects :: Korsava IV - Pre WIP
- Location: Seattle Area
Re: How do you fix black sky?
Right. I knew that.
Trying that now.
Trying that now.
