Legend Of Zelda: Hyrule Field Released!!!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Post Reply
Thrawn

RE: BUG REPORT!!!

Post by Thrawn »

Hey vyse, instead of having the swordsman on both teams, on one team have "the hero of time" and for the other reskin a gamorean purple, and make a trident weapon for him, to make TaDa: Gannon!
Vyse
General
General
Posts: 776
Joined: Sun Aug 28, 2005 5:01 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Vyse »

The only really bug there was that water! Didn't notice that. I put a deathregion under the bridge on purpose :P

@Thrawn

That's a great Idea!! It really would look like Ganon from A Link To The Past and the Trident would own! :D
crazytieguy
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 306
Joined: Sun Jul 02, 2006 8:02 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Targeting your X-wing.

Fatal bug...

Post by crazytieguy »

When I go on the Hyrran Soldier (I thonk that's how u spell it)...
And I scroll down from the Fairy Bow...
My computer crashes.


Do you have any idea what might be happening...?
car_gussy!

Post by car_gussy! »

OK Vyse I downloaded your map and i dont think ive played a better map in my life. THIS MAP RULEZ!! I think those hidden areas are a good idea. I havent been here lately and im wondering, how did you make custom music and sounds? i thought something was messed up so you couldn't
Thrawn

Post by Thrawn »

what i want to know, vyse, is how you gave the characters custom "voices" like links yelling and such.
Lollilo

Post by Lollilo »

@Vyse will exist a v. 1.1?
I love the level with the shadowlinks and the spiders, very great work!
car_gussy!

Post by car_gussy! »

Vyse you should start a line of Nintendo-based maps such as Planet Zebes or The Mushroom Kingdome.
yankeefan05
Sith
Sith
Posts: 1288
Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:

Post by yankeefan05 »

car_gussy! wrote:Vyse you should start a line of Nintendo-based maps such as The Mushroom Kingdome.
Already in progress. Karnage is making it with the help of some of Gogie's left over models.
Vyse
General
General
Posts: 776
Joined: Sun Aug 28, 2005 5:01 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Vyse »

mcdestroyer wrote:
car_gussy! wrote:Vyse you should start a line of Nintendo-based maps such as The Mushroom Kingdome.
Already in progress. Karnage is making it with the help of some of Gogie's left over models.
Ya, that Mario map is looking good. I am not 100% sure what my next map will be, however I have been working on a project that I will hopfully be posting on my site sometimes soon.

http://www.zeldafront.co.nr
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Post by Teancum »

Vyse, when you do the final version of LOZ, I'd tone down the saturation on the grass, plus see me about getting the foliage bushes a little brighter to go with the terrain. That'd be perfect.

BTW, found the spiders last night. VERY clever!

Off-Topic --- How is our little secret 'hero' project coming?
PC-412

Post by PC-412 »

Hey Vyse, I saw your Samus model, its very good. Do you think you may start a metroid map in the future?
Dabrowski

Post by Dabrowski »

im been playing LoZ:OoT lately, and i was thinking up some ideas...

-skin for the ep1 clone trooper as a hylian soldier
-have a magna guuard be skinned to look like a skeleton.
-might be unusual, but a jawa can be the guy from the poe shop. Have him be a hostile hitting ppl with his stick near the castle. lol

btw, Iv'e made progress on the skin i told you about. If you want to know how it is, just ask.
Thire
Major
Major
Posts: 510
Joined: Mon Jun 26, 2006 2:27 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Thire »

Dabrowski wrote:im been playing LoZ:OoT lately, and i was thinking up some ideas...

-skin for the ep1 clone trooper as a hylian soldier
-have a magna guuard be skinned to look like a skeleton.
-might be unusual, but a jawa can be the guy from the poe shop. Have him be a hostile hitting ppl with his stick near the castle. lol

btw, Iv'e made progress on the skin i told you about. If you want to know how it is, just ask.
Episode 1 clone? Woah, didn't see that in the movie! :wink:

Also, if you've ever played LEgend of Zelda: The Windwaker, you will know about the cute little pigs that will attack you if you make them angry. I have this crazy idea that maybe you can reskin a Gamorean gaurd, and you can figure out from there. :wink:
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Post by Teancum »

Hmm... Magna as a skeleton.... that's a good idea.

@ Vyse -- perhaps I'll do some QuiGon reskins for some generic Hyrulians.
Dabrowski

Post by Dabrowski »

Episode 1 clone? Woah, didn't see that in the movie!
lol. My brain wasn't thinking straight.
Generic Hyrulians, or Hylians ;), would be good especially with skins that are similar to those of LoZ:TP. Though how would you have them unarmed? with using an invisible .msh?
firestrike

Post by firestrike »

and the music is really nice
linkoftoaruvillage

Post by linkoftoaruvillage »

Perhaps you want to use some of the Twilight Princess music in the map? There's an overworld music file... and I have it.

http://www.gonintendo.com/files/twiligh ... amples.zip

Here you go.
fett42

Post by fett42 »

When I first read about a map that combined Zelda and Star Wars I thought it sounded pretty weird. However, I really like this map. The archer units are great.

I don't know if this has been suggested or not but you might want to consider making the CPs in the dungeon area either destroyable or so the AI won't spawn at those. The reason I say that is because sometimes a lot of AI on my team will spawn into where the Shadow Links were and we'll end up losing most if not all of the other CPs outside of the dungeon area.
Vyse
General
General
Posts: 776
Joined: Sun Aug 28, 2005 5:01 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Vyse »

linkoftoaruvillage wrote:Perhaps you want to use some of the Twilight Princess music in the map? There's an overworld music file... and I have it.

http://www.gonintendo.com/files/twiligh ... amples.zip

Here you go.
Hhmm the link doesn't work. Was it from the E3 demo? Would be interesting.

Glad everyone liked the map! :D And everyone has some great on ideas for the future. Thanks!
linkoftoaruvillage

Post by linkoftoaruvillage »

Vyse wrote:
linkoftoaruvillage wrote:Perhaps you want to use some of the Twilight Princess music in the map? There's an overworld music file... and I have it.

http://www.gonintendo.com/files/twiligh ... amples.zip

Here you go.
Hhmm the link doesn't work. Was it from the E3 demo? Would be interesting.

Glad everyone liked the map! :D And everyone has some great on ideas for the future. Thanks!
It should work... It's a direct link to the download file...

Yeah, it's the E3 Demo music.
Post Reply