Battle Above Endor Map Announcement (Part 2) - By XWingGuy
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xwingguy
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Zaborack
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chirox
- [SBF]ATATFIGHTR
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Adreniline
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- trainmaster611
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I wanted to bring back the topic of removing bombers and making critical components weaker. :dstar: Copy this address and paste it in the Adress Box thingy. It proves that the Y-wing is NOT a bomber
http://www.starwars.com/databank/starsh ... arfighter/
http://www.starwars.com/databank/starsh ... arfighter/
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xwingguy
meters per secondAdreniline wrote:In the .odf numbers, what exactly is the speed of the awing? (if you don't have time to respond, i understand)
I converted them from km/hr from the wiki
I really don't know what to do about the ywing...they need a bomber or the whole thing will go out of whack...weakening the critical systems may just worsen the problem. I mean I've got the ship's hull and the frigates to worry about too.
- trainmaster611
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Weaken the hull and frigates and everything else too. It will make the battle more exciting :amidala:xwingguy wrote:
I really don't know what to do about the ywing...they need a bomber or the whole thing will go out of whack...weakening the critical systems may just worsen the problem. I mean I've got the ship's hull and the frigates to worry about too.
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Protector_Pulch
This would mean that things that are not supposed to happen wil happen:
Interceptors could destroy Crits and Caps, this means that there's less flak, and interceptors get even more powerful.
No way. If you want a different type of space map, make one. But don't "annoy" Xwingguy with your suggestions.
Interceptors could destroy Crits and Caps, this means that there's less flak, and interceptors get even more powerful.
No way. If you want a different type of space map, make one. But don't "annoy" Xwingguy with your suggestions.
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Adreniline
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Thank you for your extremly fast reply, I didn't know that, but I believe I stated myself incorrectly, I meant to ask, what are the numbers in the .odf (as in, 100, 200, 300.... for example by default, the sniper travels at 2000..., I wanted to know the numbers, not what they mean...)
But again, thank you
But again, thank you
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Syth
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About the Y-wing thing, theres a semi easy fix. Just copy the Y-wings odf files, rename them, and give the copied Y-wing torpes rather bombs. To even it you could also do that for the TIE-bomber.
In short, make a proton tropedo Y-wing to go with the bomber one. That was also my idea for the TIE-defender and the ioncanon-or-missiles decision.
In short, make a proton tropedo Y-wing to go with the bomber one. That was also my idea for the TIE-defender and the ioncanon-or-missiles decision.
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delta_602
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Chamboozer
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rebels customized all their ships for whatever mission they were going on. many times that was a bomber mission, so they modified their Y-Wings.
That was from the link you postedThis reputation for being tough, as well as its ground-hugging attack bomber mission profiles, have caused faster fighter pilots to nickname the Y-wing a "wallowing pig."
- trainmaster611
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If u look at the movie, it doesn't take a thousand bombs dropped on the same target to destory the critical systems.
. Afterall, it only took one flaming A-wing crashing into the super stardestoyer bridge to cause the entire thing to go out of control and plow into the Deathstar :dstar: . Keep in mind this is a fast-paced battle. 
PS: this file will probably be pretty big. so u will want to clear out a few other mod maps (but its well worth it)
PS: this file will probably be pretty big. so u will want to clear out a few other mod maps (but its well worth it)
- [SBF]ATATFIGHTR
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Syth
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Well, that the SSD's Bridge sheilds were knocked out when that A-wing crashed into it...trainmaster611 wrote:If u look at the movie, it doesn't take a thousand bombs dropped on the same target to destory the critical systems.. Afterall, it only took one flaming A-wing crashing into the super stardestoyer bridge to cause the entire thing to go out of control and plow into the Deathstar :dstar: . Keep in mind this is a fast-paced battle.
PS: this file will probably be pretty big. so u will want to clear out a few other mod maps (but its well worth it)
hey x-wingguy, are the Bridge sheilds seperate from the 'body' sheilds? (they were in the movie) Maybe the destroying the bridge could knock the whole ship out. (keeping in mind that each bridge would have its own shields)
Probally to late for a suggestion like that, oh well (unless you already did mod something like that in your map)
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Moving_Target
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http://starwars.wikia.com/wiki/BTL_Y-wing_starfighter
There it says tha tthe Ywing was used as a bomber. Also it was used as a bomber in Rogue Squadron.
There it says tha tthe Ywing was used as a bomber. Also it was used as a bomber in Rogue Squadron.
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Schizo
It would be cool to have it so that if the shield generators on top of the bridge were destroyed, the shields would automatically go down.Syth wrote:hey x-wingguy, are the Bridge sheilds seperate from the 'body' sheilds? (they were in the movie) Maybe the destroying the bridge could knock the whole ship out. (keeping in mind that each bridge would have its own shields)
