i'm new here.
I love the PSP version of Star Wars Battlefront II.
But there many maps ripped.
So,i buyed the PC version.
But on my old PC,runs the game very crapy.
I see no difference beetween high and low texturedetails.
It is possible per commandline to set the Texturesize set to 64x64?
Or please can someone scale down (64x64) the map and the model textures and compile this for me.
I hope this is understandly.
Greets from Germany
Anakin94
PC specs:
Geforce 2 MX 400 32MB SDR
Pentium 4 2,53GHz
512mb DDR 333MHz
SWBF 1.1

