hey all,
I have a really disturbing problem. In XSI and in game my objects are visible. But in Zero Editor the most textures (3 of 4) are invisible. I still can see the rims of the primitives but there is no texture.
Invisible Textures in ZeroEditor [Solved]
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thelegend
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- Kingpin
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Re: Invisible Textures in ZeroEditor
Are they white, or transparent? Is it the same ingame? A few of my old Sketchup models had messed up textures whilst in the Editor, but worked ingame.
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thelegend
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Re: Invisible Textures in ZeroEditor
They are invisible (100 % tansparent). In game I can see them without problems.
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JimmyAngler
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Re: Invisible Textures in ZeroEditor
Just a note, I have this problem too occasionally.
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thelegend
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Re: Invisible Textures in ZeroEditor
Hm that's really weird. I made a few interoir walkways and rooms but to put smaller props in it I should see where the floor, the walls and the roof is. I just can see the pillars I have added.
Edit: Ok. I got it fixed. Unbelieveable but true: There was a texture I am using for my model but after I removed it, the textures now can be seen in zero Editor. I really wonder why that happened..
Edit: Ok. I got it fixed. Unbelieveable but true: There was a texture I am using for my model but after I removed it, the textures now can be seen in zero Editor. I really wonder why that happened..
- GAB
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Re: Invisible Textures in ZeroEditor [Solved]
It has also happened to me. In my case, it was because the model had a texture applied which had an alpha channel. Getting rid of the alpha solved the issue.
