TRANSMISSION: COMPLETION
Moderator: Moderators
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
TRANSMISSION: COMPLETION
Well, as many of you might know by now, I am not making any new maps for SWBF. I will be mapping for SWBF 2 though. But, I will re-visit my non-final maps and redo them for newer versions.
So, I need to know what is needed for each of the following maps:
(SB) Geonosis: Arrival (Version 2.0)
(SB) Naboo: Ouch Time! (Version 1.0)
Thule Moon: Remnants (Version 1.5)
Thanks!
- Majin Revan
So, I need to know what is needed for each of the following maps:
(SB) Geonosis: Arrival (Version 2.0)
(SB) Naboo: Ouch Time! (Version 1.0)
Thule Moon: Remnants (Version 1.5)
Thanks!
- Majin Revan
-
BeBop
RE: TRANSMISSION: COMPLETION
Well I have one suggestion for your Naboo: Ouch Time! map. It would be good in my eyes to have more units on the battlefield at once. The reinforcement counters are fine just change how many on the field at a time. Seems kind of small right now.
And of course if there was a way to fix the shields so they actually worked would be good but that seems to be a problem that just won't go away.
And of course if there was a way to fix the shields so they actually worked would be good but that seems to be a problem that just won't go away.
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
RE: TRANSMISSION: COMPLETION
LOL, yeah, I can try.

C'mon people, help me!
- Majin Revan
C'mon people, help me!
- Majin Revan
-
Grievous
RE: TRANSMISSION: COMPLETION
Try looking through some of your old map threads.
EX: http://www.gametoast.com/index.php?name ... n+released (thule moon:remnants released thread.)
EX: http://www.gametoast.com/index.php?name ... n+released (thule moon:remnants released thread.)
-
Delta_57_Dash
- Jedi

- Posts: 1187
- Joined: Fri Jun 10, 2005 2:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: TRANSMISSION: COMPLETION
Hmmm... Well for one thing, I am developing the clone commando's grenade launcher, and when I'm done with it, I'll give it to you to give to the commando's instead of one of their grenades... I think a lot of people would like to see that...
For Ouch Time, Everyone on multiplayer is Gungan Captain b/c he is the other 2 combined... maybe give them something special? like a stolen rifle or...or something?
For Ouch Time, Everyone on multiplayer is Gungan Captain b/c he is the other 2 combined... maybe give them something special? like a stolen rifle or...or something?
-
DaCheat
Idea
Here's an idea for Geonosis map:
1 get rid of the bothan, the wookie is so much better
2 heres some changes for the commander
3 replace the bothan with either
the Lieutenent(sp?) clone

or the anti armor clone
(sorry both 2 minute paint jobs
)
Just Some Ideas I think would greatly improve the map!
DaCheat OUT!
P.S. You might use the geonosis skin that OOM9 made for his normal battle droids (with his permission of course).
P.P.S. You could make a CIS Anti Inf/Vehicle (sp) unit for the CIS with the radiation launcher, rochet launcher, blaster pistol, and thermal dets
1 get rid of the bothan, the wookie is so much better
2 heres some changes for the commander

3 replace the bothan with either
the Lieutenent(sp?) clone

or the anti armor clone

(sorry both 2 minute paint jobs
Just Some Ideas I think would greatly improve the map!
DaCheat OUT!
P.S. You might use the geonosis skin that OOM9 made for his normal battle droids (with his permission of course).

P.P.S. You could make a CIS Anti Inf/Vehicle (sp) unit for the CIS with the radiation launcher, rochet launcher, blaster pistol, and thermal dets

-
Bulldog
RE: Idea
They are unique in that the Wookiee has a bowcaster as well. Perhaps if you gave the Bothan force jump it would make him more appealing
-
Bobafett16
RE: Idea
no there are not in the film, BUT mace windu mentions them after the REP gunship land's.
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
-
DaCheat
-
fruitymarshmallow
Re: RE: Idea
Well, Have you seen the cartoon version? all the ARCs are correct (red or blue) and the gunship in one episonde, I think seven, was shot down by a battle droid with a homing misselxxors! afterwards, some of the more pathetic clones of the squad were sniped out by battle droids with... gues what? snipers!MajinRevan wrote:Not a good idea. This is Saga Battles Mod. There were no anti-armor or sniper troops seen in the films.
Plus, I made both Jedi worth their while (each one is unique).
- Majin Revan
-
Chamboozer
- Rebel Colonel

- Posts: 604
- Joined: Sat Apr 16, 2005 4:57 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: Re: RE: Idea
well, thats the thing, its a cartoon version. and of course snipers and anti-armor troopers fought at the battle of geonosis. just didnt show it in the movies.Have you seen the cartoon version
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
