Mygeeto Assault: Beach Defense (Poll added)

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What did you think of the map?

10: It PWNS!
4
17%
9:It was awesome!
0
No votes
8:Very good!
9
38%
7:Pretty good.
4
17%
6:Decent, could use a few improvements.
3
13%
5: So- so.
1
4%
4:Needs a LOT of work done to make it worthy of my addon folder.
0
No votes
3: A shaby throw together of random assets.
0
No votes
2:I never want to see or hear anything about this map ever again.
2
8%
1: Kill me now...
1
4%
 
Total votes: 24
Commander_Fett
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Mygeeto Assault: Beach Defense (Poll added)

Post by Commander_Fett »

Well, the eagerly waited for map (mostly by me), Mygeeto Assault: Beach Defense is here!
Readme:
Me! wrote:This is the second map in my Mygeeto Assault series, I've included custom sides for the CIS and republic. The Mandalorian Wars beta has been removed, as I'm waiting on some troop models that may take a very long time. Anyway, I plan on including it with Concord
Dawn insted.

Note: the AI sometimes fall off the bridges or head straight through the water. No pathing goes over the edge or through the water, and I put barriers along the sides of the bridges and along the shore, but the AI go there anyway. Short of adding invisible objects, there's no way I can fix this.

Mygeeto Assault: Beach Defense

Story:
CW: After Sufering heavy losses at Alzoc III, the Republic is in retreat. The CIS press the attack, forcing the Republic back to their stronghold on Aaris III. The Republic now launches a counterattack, hoping to push the Cis back until reinforcements can arrive.

Instalation: just unzip MAB to C:Program FilesLucasArtsStar Wars Battlefront IIGameData/addon
(if this folder doesn't exist, create it)

bugs: the AI sometimes fall off the bridges or head straight through the water. No pathing goes over the edge or through the water, and I put barriers along the sides of the bridges and along the shore, but the AI go there anyway. Short of adding invisible objects, there's no way I can fix this.

Beta testers:
Eggman

Credits:
Me (Commander Fett) For most of the skinning, mapping,etc.
VF501- his DC17m model
PR-0927- clone commando odfs and req, the dc15s odf
Dragonum- dc15s
Neomarz- the clone commando model
?- for the dc15s laser texture. Doesn't say who made it in the commando readme, so if anyone knows, please tell me.
Fai222- republic shotgun model
00M-9- his DC15 carbine model
GT for help on fixing various bugs and helping me make this map much better in general.
God
my cats

If I forgot anyone, please let me know.
Link==>http://starwarsbattlefront.filefront.co ... ense;97267
Last edited by Commander_Fett on Wed Jan 21, 2009 9:53 pm, edited 3 times in total.
Nova Hawk
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Re: Mygeeto Assault: Beach Defense

Post by Nova Hawk »

I downloaded this on filefront. Pretty nice layout there! I did like the clone skins plus the RC one. But a few things you may wanna change in your next verison:

1. Putting the actual RC weapons instead of the ordinary ones.
2. Put in a custom hero instead of Ki-Adi-Mundi since a lot of people use him.
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Ping
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Re: Mygeeto Assault: Beach Defense

Post by Ping »

Nice! Thought this was dead, glad to see it's not :thumbs:
Guest

Re: Mygeeto Assault: Beach Defense

Post by Guest »

Very nice map, I enjoyed playing as clone commander (mostly because of the new icmw models).
However I agree with Nova Hawk.
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Re: Mygeeto Assault: Beach Defense

Post by lesovikk1 »

oi you fogot to post me as a beta player! i beta it for you! its good much changed from the beta?
Commander_Fett
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Re: Mygeeto Assault: Beach Defense

Post by Commander_Fett »

Well, I added a beta tester to the credits, but really Eggman is the only one who gave me feedback. Speaking of which, he suggested that I change the RC's weapons to the DC17m, but the sides were in .lvl format and it would have been a real pain to go through and fix it. I'll try and fix it for the next map, though.

EDIT: Poll added.
Guest

Re: Mygeeto Assault: Beach Defense (Poll added)

Post by Guest »

-1 for republic commando (no RC weapons and the skin looks kinda strange).
-1 even if I like rep commander his skin is not fitting the rest of the republic side (and perhaps it would be better to give him DC-15 carbine).
I was thinking about the lack custom GCW sides but since the map was intended to be set in CW Im happy to GCW at all.
8/10 from me.
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Re: Mygeeto Assault: Beach Defense (Poll added)

Post by Commander_Fett »

Well, for the mappack I am giving the RC the DC17m instead, since so many people wanted it like that.

Commander Talon *may* be reskinned, but he's the clone commander, so I may just keep his skin the same throughout the story.
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Re: Mygeeto Assault: Beach Defense (Poll added)

Post by Guest »

Well if you are going to change the skins of the troopers every time to fit the environment commanders skin is not a problem, honestly I really like his skin and wish it not to be changed.
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Re: Mygeeto Assault: Beach Defense (Poll added)

Post by Nova Hawk »

Yeah, I really liked the commander skin too.
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