SWBF Series Model Showcase Thread v3.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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ANDEWEGET
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Re: SWBF Series Model Showcase Thread v3.0

Post by ANDEWEGET »

the "teeth" look a bit too red and they could be modeled more out(dunno how i should explain it), but far better than mine ;)
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

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I tried adding some shading. And adjusted the stripe on the head. And redid my "officer" skin, to be included in the release, which will probably be sometime this week.
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Re: SWBF Series Model Showcase Thread v3.0

Post by StarkillerMarek »

kinetosimpetus wrote:
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I tried adding some shading. And adjusted the stripe on the head. And redid my "officer" skin, to be included in the release, which will probably be sometime this week.
What is it?
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Re: SWBF Series Model Showcase Thread v3.0

Post by mswf »

StarkillerMarek wrote:What is it?
It's a BX- Droid Commando, from the animated Clone Wars series:
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Re: SWBF Series Model Showcase Thread v3.0

Post by StarkillerMarek »

Thats what I thought it was, but I wasn't sure.
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Re: SWBF Series Model Showcase Thread v3.0

Post by RogueKnight »

DL-44
Stock:
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New:
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excuse the texture.

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Re: SWBF Series Model Showcase Thread v3.0

Post by obiboba3po »

new looks good except the very front is kind of separated from the model (you can see the gap)
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Re: SWBF Series Model Showcase Thread v3.0

Post by RogueKnight »

obiboba3po wrote:new looks good except the very front is kind of separated from the model (you can see the gap)
Yeah, I'm not quite sure why, its fine in MS3D...
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Re: SWBF Series Model Showcase Thread v3.0

Post by ANDEWEGET »

from my experience, models in the msh viewer you use, dunno the name, sometimes have a bit offset translation.
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Re: SWBF Series Model Showcase Thread v3.0

Post by elfie »

For the WWII project, and my map,
A couple of models I made in Autodesk Maya 2010 Trial Version:

US M1 Garand Rifle (Maya Reference pic):
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MSH Viewer
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Ingame
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WWII US Battleship (Still a WIP, but it's very highpoly (obj file is 2.5MB!))
Maya Reference Pics:
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Let me know what you think!
Also- Bobfinkl- I'll send you these as soon as they're finished! :D
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Re: SWBF Series Model Showcase Thread v3.0

Post by mswf »

Nice Garand rifle. May I suggest instead of modelling every seperate part of the railing using a texture with transparant parts and modelling big squares instead. (to save a lot of poly's)
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Re: SWBF Series Model Showcase Thread v3.0

Post by bobfinkl »

Wow! That rifle looks great, but I have to say the butt of the rifle is WAY too big in fact it looks as if that's the only flaw with it. And I agree with mswf on the rails it will save loads of polies especially since that model most likely will be in the background.
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Re: SWBF Series Model Showcase Thread v3.0

Post by obiboba3po »

elfie-cut down on poly counts on the railing so you can give some to the front of the boat. i think the front definitely needs more subdivs, bit too blocky atm imo.
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Re: SWBF Series Model Showcase Thread v3.0

Post by StarkillerMarek »

Very cool!
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

Imperial Swamp Trooper
(JK2:JO / JK3:JA MP)

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Re: SWBF Series Model Showcase Thread v3.0

Post by IndianaJoe »

nice
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Re: SWBF Series Model Showcase Thread v3.0

Post by obiboba3po »

Its a nice start :)
Could definitely use many more scratches on his armor, and perhaps a little more detail on the gadgets on his head and arms.
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

oog, i've seen that shot sooo many times :D
yeah... i had some marks on it, but i hid them 'cause they were getting in the way of another edit, and i forgot to put them back.
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Re: SWBF Series Model Showcase Thread v3.0

Post by mswf »

Well, it could be helpfull if you also published the non-scratched skin, to make it more easy to reskin it. (skinners de-scratchin it as soon as you release it is a bit pointless if you have one right now)
That model is very good!
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Re: SWBF Series Model Showcase Thread v3.0

Post by kinetosimpetus »

mswf wrote:Well, it could be helpfull if you also published the non-scratched skin, to make it more easy to reskin it. (skinners de-scratchin it as soon as you release it is a bit pointless if you have one right now)
That model is very good!
Ah, good idea, and thanks :D
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