Skinning Issues

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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EGG_GUTS
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Skinning Issues

Post by EGG_GUTS »

So I've been having trouble skinning objects but I got it working :D .

But I had to exit XSI so I export the model into .xsi

I import it and the textured parts are now all rainbowy. How can I fix this so it doesn't happen every time I import.

Thanks
Caleb1117
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Re: Skinning Issues

Post by Caleb1117 »

Are the textures in the same folder as the exported xsi file?
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AceMastermind
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Re: Skinning Issues

Post by AceMastermind »

If you're using Mod tool 6.0 just keep saving it as .exp until you're ready to send it to someone for exporting to msh, but when you export it from Mod Tool 6.0 be sure to export using Crosswalk as filetype "dotxsi 5.0 text" so you won't lose any data.
EGG_GUTS
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Re: Skinning Issues

Post by EGG_GUTS »

Cross walk? oh and BTW I'm using 4.2 Mod Tools
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AceMastermind
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Re: Skinning Issues

Post by AceMastermind »

Time to upgrade
EGG_GUTS
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Re: Skinning Issues

Post by EGG_GUTS »

I have Mod Tools 6 I just like 4.2 better.
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Re: Skinning Issues

Post by Caleb1117 »

EGG_GUTS wrote:I have Mod Tools 6 I just like 4.2 better.
6 is definetly worth getting used to. :wink:

What about what I said before? Are the textures in the same folder as the .xsi?
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Re: Skinning Issues

Post by EGG_GUTS »

Yes I forgot to thank you for it. They weren't but it works now so alls good :wink:
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