Battlefront Zero - Version 1.0 Released and Bugs
Moderator: Moderators
-
YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: Battlefront Zero - Version 1.0 Released and Bugs
about your weapon glitches if the classparent of the weapon is com_weap_inf_rifle /pistol / anything that has an award you have to put these lines in the .odf after properties
ScoreForMedalsType = -1
MedalsTypeToLock = -1
these lines were added for the local weapons so that the locals (who are AI controlled) could not get the bonuses...
ScoreForMedalsType = -1
MedalsTypeToLock = -1
these lines were added for the local weapons so that the locals (who are AI controlled) could not get the bonuses...
- Delta 47
- Jedi

- Posts: 1127
- Joined: Sun Dec 23, 2007 12:07 am
- xbox live or psn: Delta811
- Location: MI, USA
- Contact:
Re: Battlefront Zero - Version 1.0 Released and Bugs
Here's some stuff I found that haven't already been mentioned and/or aren't on the bug list:
Boz Pity; Lowlands:
-I don't know about anyone else has this but it took me like 5 try's to get the Clone Medic to put out his health/ammo tanks
-Clone Commando's pistol icon is messed up
Geonosis; Arena:
-Hunt modes gets a CTD
Illum; Crystal Cave:
-Certain spawn paths at CP2 (and others) the camera goes fast up through the ground and than spawns you
-CP0 is on the side of a slope and you can see underneath the CP, might wanna up the terrain just around the CP so the CP is on a flat surface
-Certain places in the terrain you can glitch through (some can't be helped) mostly the low points in the ground outside the cave
-R2-D2 doesn't have any sounds at all (weapons + moving)
-Stealth for the Spelunker Probe Droid doesn't have an icon
Jabiim; Shelter Base:
-Spawn screen background is a plain Grey color, can you change it to a look over the battlefield or something?
-AT-AT doesn't have sounds
-Spider Walker is missing the laser beam fire sound
Kashyyyk; Night Hunt:
-Spawn screen is just plain Grey like Jabiim's
-Not a bug but bushes are more like large props and really damage your vehicle if you accidentally run into them
-Lag is extremely bad even on lowest settings I get an average of 10 FPS
Muunilinst; Outer City:
-Extreme lag and an average of 7 FPS on the lowest settings, though unit count does cause some it only causes it to be around 4 FPS lower, it seems the buildings and textures are causing most of it and when I look toward the water I get about 20 FPS and at the ground 40 FPS so it has something to do with the buildings and the textures used for them
Mygeeto; Hell's Ashes:
-At CP0 you spawn in the wall/building and can easily get in/out the wall/building anywhere around there
Rhen Var; Broken Ruins:
-Kit Fisto doesn't have any lightsaber sounds or any sounds at all for that matter
Tatooine; Mos Gamos:
-Tuskens and Jawa's are missing some sounds
-Hero Assault doesn't have CP colors at all, just a blank CP to spawn at, is this meant to be?
Global:
-Force inferno doesn't have an icon
-Force Water Orb doesn't have an icon
-Sev'rance Tann doesn't have any force power sounds
-Durge doesn't have jet pack sounds
-Durge, when flying with his Shield out Gaunlets out hovers like Darth Vader while flying like a Jet Trooper with his Blaster gun out
-Though not technically a bug, Artel Darc on his run combo he slides into the ground up to his knees
-There are no voices for the heroes, I thought I read somewhere, MandeRek, you were going to add your own custom voices? Sorry you might of mentioned it somewhere else and I just didn't see it
I think that's about all I found though I tried not to post any that were already mentioned. Its a very nice mod and fun to play. I gotta say my favorite map is Tatooine; Mos Gamos. With the lack of bugs in the map (except for some missing sounds) and the high FPS (around 35-40 FPS) makes it really fun and the layout is amazing. I'll be looking forward to another release. Great work Battlefront Zero Team!
Boz Pity; Lowlands:
-I don't know about anyone else has this but it took me like 5 try's to get the Clone Medic to put out his health/ammo tanks
-Clone Commando's pistol icon is messed up
Geonosis; Arena:
-Hunt modes gets a CTD
Illum; Crystal Cave:
-Certain spawn paths at CP2 (and others) the camera goes fast up through the ground and than spawns you
-CP0 is on the side of a slope and you can see underneath the CP, might wanna up the terrain just around the CP so the CP is on a flat surface
-Certain places in the terrain you can glitch through (some can't be helped) mostly the low points in the ground outside the cave
-R2-D2 doesn't have any sounds at all (weapons + moving)
-Stealth for the Spelunker Probe Droid doesn't have an icon
Jabiim; Shelter Base:
-Spawn screen background is a plain Grey color, can you change it to a look over the battlefield or something?
-AT-AT doesn't have sounds
-Spider Walker is missing the laser beam fire sound
Kashyyyk; Night Hunt:
-Spawn screen is just plain Grey like Jabiim's
-Not a bug but bushes are more like large props and really damage your vehicle if you accidentally run into them
-Lag is extremely bad even on lowest settings I get an average of 10 FPS
Muunilinst; Outer City:
-Extreme lag and an average of 7 FPS on the lowest settings, though unit count does cause some it only causes it to be around 4 FPS lower, it seems the buildings and textures are causing most of it and when I look toward the water I get about 20 FPS and at the ground 40 FPS so it has something to do with the buildings and the textures used for them
Mygeeto; Hell's Ashes:
-At CP0 you spawn in the wall/building and can easily get in/out the wall/building anywhere around there
Rhen Var; Broken Ruins:
-Kit Fisto doesn't have any lightsaber sounds or any sounds at all for that matter
Tatooine; Mos Gamos:
-Tuskens and Jawa's are missing some sounds
-Hero Assault doesn't have CP colors at all, just a blank CP to spawn at, is this meant to be?
Global:
-Force inferno doesn't have an icon
-Force Water Orb doesn't have an icon
-Sev'rance Tann doesn't have any force power sounds
-Durge doesn't have jet pack sounds
-Durge, when flying with his Shield out Gaunlets out hovers like Darth Vader while flying like a Jet Trooper with his Blaster gun out
-Though not technically a bug, Artel Darc on his run combo he slides into the ground up to his knees
-There are no voices for the heroes, I thought I read somewhere, MandeRek, you were going to add your own custom voices? Sorry you might of mentioned it somewhere else and I just didn't see it
I think that's about all I found though I tried not to post any that were already mentioned. Its a very nice mod and fun to play. I gotta say my favorite map is Tatooine; Mos Gamos. With the lack of bugs in the map (except for some missing sounds) and the high FPS (around 35-40 FPS) makes it really fun and the layout is amazing. I'll be looking forward to another release. Great work Battlefront Zero Team!
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Battlefront Zero - Version 1.0 Released and Bugs
Haven't had a chance to download & play this yet, but I wanted to drop in a big fat congrats on releasing something this big. Mav and I can tell ya it's a tough thing to do, but it's worth it! 
- carfanaticphil
- Rebel Sergeant

- Posts: 219
- Joined: Thu Jul 24, 2008 10:58 am
Re: Battlefront Zero - Version 1.0 Released and Bugs
are the blaster bolts meant to be really big and really thick? like dark blue and they look like small rocks when you fire them? or is that just me.....
- B.I.G_Cookie
- High General

- Posts: 839
- Joined: Sun Feb 22, 2009 4:28 pm
- Location: Frankfurt, Germany
Re: Battlefront Zero - Version 1.0 Released and Bugs
The republic lasers haven't got a texture.carfanaticphil wrote:are the blaster bolts meant to be really big and really thick? like dark blue and they look like small rocks when you fire them? or is that just me.....
- Ping
- Sith

- Posts: 1398
- Joined: Thu Sep 18, 2008 4:19 pm
- Location: College
Re: Battlefront Zero - Version 1.0 Released and Bugs
Already in first post:B.I.G_Cookie wrote:The republic lasers haven't got a texture.carfanaticphil wrote:are the blaster bolts meant to be really big and really thick? like dark blue and they look like small rocks when you fire them? or is that just me.....
EDIT: Whoops! Sorry, looks like you explained it already, BIG Cookie. I thought you were bug reporting. Stupid meClone's laser texture missing alpha channel
Last edited by Ping on Fri Mar 13, 2009 4:25 pm, edited 1 time in total.
- carfanaticphil
- Rebel Sergeant

- Posts: 219
- Joined: Thu Jul 24, 2008 10:58 am
Re: Battlefront Zero - Version 1.0 Released and Bugs
ah okay, sorry
-
Twilight_Warrior
- Droid Pilot Assassin

- Posts: 2002
- Joined: Sat Nov 15, 2008 1:57 pm
- xbox live or psn: ScorchRaserik
Re: Battlefront Zero - Version 1.0 Released and Bugs
I found CP0's capture region on Boz Pity...it's around a tree next to the CP... 
Hidden/Spoiler:
- Faceman2000
- Master Sergeant

- Posts: 173
- Joined: Tue Mar 03, 2009 7:55 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: If the words above my head says, "offline", than I'm not here.
Re: Battlefront Zero - Version 1.0 Released and Bugs
LOL, that's because the icon's invisible like you will be!delta 47 wrote:Stealth for the Spelunker Probe Droid doesn't have an icon
- Gollrir
- Private Recruit
- Posts: 19
- Joined: Fri Mar 13, 2009 1:04 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Fred Flintstones Diet Dr. Pepper
Re: Battlefront Zero - Version 1.0 Released and Bugs
could you like have the galactic marines in phase 1 cold clone trooper armor in .... idont know maby 3.0?..2.0?.... 
- Delta 47
- Jedi

- Posts: 1127
- Joined: Sun Dec 23, 2007 12:07 am
- xbox live or psn: Delta811
- Location: MI, USA
- Contact:
Re: Battlefront Zero - Version 1.0 Released and Bugs
I thought the one for the Bothan Spy had an icon but maybe not.Faceman2000 wrote:LOL, that's because the icon's invisible like you will be!delta 47 wrote:Stealth for the Spelunker Probe Droid doesn't have an icon![]()
![]()
- Ping
- Sith

- Posts: 1398
- Joined: Thu Sep 18, 2008 4:19 pm
- Location: College
Re: Battlefront Zero - Version 1.0 Released and Bugs
No, delta, you're right.delta 47 wrote:I thought the one for the Bothan Spy had an icon but maybe not.Faceman2000 wrote:LOL, that's because the icon's invisible like you will be!delta 47 wrote:Stealth for the Spelunker Probe Droid doesn't have an icon![]()
![]()
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: Battlefront Zero - Version 1.0 Released and Bugs
That icon is for the primary weapon slot only.
- Faceman2000
- Master Sergeant

- Posts: 173
- Joined: Tue Mar 03, 2009 7:55 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: If the words above my head says, "offline", than I'm not here.
Re: Battlefront Zero - Version 1.0 Released and Bugs
That was a joke, hence thePing wrote:No, delta, you're right.delta 47 wrote:I thought the one for the Bothan Spy had an icon but maybe not.Faceman2000 wrote:LOL, that's because the icon's invisible like you will be!delta 47 wrote:Stealth for the Spelunker Probe Droid doesn't have an icon![]()
![]()
- B.I.G_Cookie
- High General

- Posts: 839
- Joined: Sun Feb 22, 2009 4:28 pm
- Location: Frankfurt, Germany
Re: Battlefront Zero - Version 1.0 Released and Bugs
Gollrir wrote:could you like have the galactic marines in phase 1 cold clone trooper armor in .... idont know maby 3.0?..2.0?....
Maybe this one?
I will upload this pic in the Glamour Skins thread to
- lordt0m
- Private Recruit
- Posts: 16
- Joined: Wed Oct 22, 2008 10:11 am
Re: Battlefront Zero - Version 1.0 Released and Bugs
I can't belive it. Finally it's released. Thank you my God, and thanks to the BF0 modder team! 
- Fluffy_the_ic
- Hoth Battle Chief

- Posts: 3223
- Joined: Thu Jan 24, 2008 7:03 pm
- xbox live or psn: fluffytherc
- Location: she/her
- Contact:
Re: Battlefront Zero - Version 1.0 Released and Bugs
That's not GM armor. I don't even think that they HAD and other type of armor...B.I.G_Cookie wrote:Gollrir wrote:could you like have the galactic marines in phase 1 cold clone trooper armor in .... idont know maby 3.0?..2.0?....
Maybe this one?![]()
I will upload this pic in the Glamour Skins thread to
- Gollrir
- Private Recruit
- Posts: 19
- Joined: Fri Mar 13, 2009 1:04 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Fred Flintstones Diet Dr. Pepper
Re: Battlefront Zero - Version 1.0 Released and Bugs
B.I.G_Cookie wrote:Gollrir wrote:could you like have the galactic marines in phase 1 cold clone trooper armor in .... idont know maby 3.0?..2.0?....
Maybe this one?![]()
I will upload this pic in the Glamour Skins thread to
O my yes thats just what im talking about!!!
-
lesovikk1
- Captain

- Posts: 484
- Joined: Thu Nov 20, 2008 1:29 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: In my own dream world :D
- Contact:
Re: Battlefront Zero - Version 1.0 Released and Bugs
i have only 1 problem so far...the winrar is in dutch i think? im english and cant understand 1 bit all i know is "ja" plus i had to use my brain and guess what is what...but i cant wait to play it
- Delta 47
- Jedi

- Posts: 1127
- Joined: Sun Dec 23, 2007 12:07 am
- xbox live or psn: Delta811
- Location: MI, USA
- Contact:
Re: Battlefront Zero - Version 1.0 Released and Bugs
Guess what button to clicklesovikk1 wrote:i have only 1 problem so far...the winrar is in dutch i think? im english and cant understand 1 bit all i know is "ja" plus i had to use my brain and guess what is what...but i cant wait to play it
