EPIC WIN!!!Skyhammer_216 wrote:Getting their circuits repaired?B-1Burt wrote:Oh, can't wait to play. Should be able to reveiw fairly quickly, most of my friends are out of town.
Alaris Prime - Ambush - update pg 5
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- GangsterJawa
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Re: Alaris Prime - update pg 2
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B-1Burt
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Re: Alaris Prime - update pg 2
GangsterJawa wrote:EPIC WIN!!!Skyhammer_216 wrote:Getting their circuits repaired?B-1Burt wrote:Oh, can't wait to play. Should be able to reveiw fairly quickly, most of my friends are out of town.
EDIT: Told you I'd get you that reveiw fast.
To start off, this map over all is great. The size is perfect, the comand posts are layed out well so that the battle flows excellently. There was never any lag, despite the massive amount of foliage, and trees; something I commend you for. This is not an easy battle to win, you're gonna die a lot too. It felt like the battle was weighed in the Republic's favor, every time I played as the CIS I lost. That isn't to say I ddin't lose as the Republic, I did, but I won twice as easily. The bugs are few, very few, obviously you played it before sending the betas out. I was able to walk all the way off the map, so barriers need to be put in. Other than that and a few floating objects, I couldn't find anything wrong with the map. One thing that was missing were those guns that you said you were going to give to the CIS. Other than tweaking it, nothing else really needs to be done.
Hidden/Spoiler:
Hidden/Spoiler:
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- sampip
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Re: Alaris Prime - Ambush
thanks for both reviews, i'm definitely working on some of those things. there are some bushes, in rather plain areas, and the terrain is darker. the 1.0 release should be ready within the next week or so at this rate, but i want to start on my new map as well.
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Nova Hawk
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Re: Alaris Prime - Ambush
Sorry about not doing the beta, I'm still on vacation and I wont be able to play until this weekend or even on Monday. Is that to late for a reply?
- Faceman2000
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Re: Alaris Prime - Ambush
Great map! I loved it! Here's my review:
Hidden/Spoiler:
- sampip
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Re: Alaris Prime - Ambush
what do you mean by no textures? as in just black or just one colour?
it seems fine to me. oh well, thanks for the review!
@Nova Hawk : thats fine, i can wait
it seems fine to me. oh well, thanks for the review!
@Nova Hawk : thats fine, i can wait
- Faceman2000
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Re: Alaris Prime - Ambush
Okay, I just played the map again (loving these random skies and effects) and it turns out it was just something random, the map had the textures back. The same thing happened to me on Concord Dawn today, so it's probbably either a glitch or my cousin's Vista. Also, CP 2 was floating.
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Nova Hawk
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Re: Alaris Prime - Ambush
Ok, I just played the map and it's very beautiful. I love the randoms skies and skins, very nice improvement from your first one. This one will stay in my addon folder for a while.. I only played a brief version of it tonight and I did encounter some bugs and I'll post them soon. Maybe u could try adding some skins for the GCW era as well? I think Yank will lend u his...
Btw, on a scale of 1-10, I rate this a 8.5.
Btw, on a scale of 1-10, I rate this a 8.5.
- B.I.G_Cookie
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Re: Alaris Prime - Ambush
Ok i got it to work!
my review:
The enviroment was very nice, but i couldnt see anything through my low graphic settings.
I just found one strange thing and some floating objetcs:
the gameplay was great too.
some map suggestions:
add some vehicles for the cis, because the rep is way to powerful through the atte.
change some skins. some skins are to bright e.g. the assasin droid.
and i would change the texture of the terrain under the water. for example to make the ground sandish instead of grassy.
It's a geat map can't wait to play the final version!
my review:
The enviroment was very nice, but i couldnt see anything through my low graphic settings.
I just found one strange thing and some floating objetcs:
Hidden/Spoiler:
some map suggestions:
add some vehicles for the cis, because the rep is way to powerful through the atte.
change some skins. some skins are to bright e.g. the assasin droid.
and i would change the texture of the terrain under the water. for example to make the ground sandish instead of grassy.
It's a geat map can't wait to play the final version!
- DarthD.U.C.K.
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Re: Alaris Prime - Ambush
a small suggestion: you could add rainshadowregions into the huts..
- sampip
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Re: Alaris Prime - Ambush
i'm planning on it. thanks for the reviews! i think thats all of them. version 1.0 will be out soon hopefully.
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501st_commander
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Re: Alaris Prime - Ambush
YAY!
i cant wait to play!
i cant wait to play!
- sampip
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Re: Alaris Prime - Ambush
lol thanks! atm i'm trying to figure out how to do random terrain, because i was thinking of a sandy version as well as the grassy one. other than that, i don't need to do much more.
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Nova Hawk
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Re: Alaris Prime - Ambush
I bet it could be done. I would like to see that...sampip wrote:lol thanks! atm i'm trying to figure out how to do random terrain, because i was thinking of a sandy version as well as the grassy one. other than that, i don't need to do much more.
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Null_1138
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Re: Alaris Prime - Ambush
Really? I'd like to know how to do that. Sounds very complicated.Nova Hawk wrote:I bet it could be done. I would like to see that...sampip wrote:lol thanks! atm i'm trying to figure out how to do random terrain, because i was thinking of a sandy version as well as the grassy one. other than that, i don't need to do much more.
- sampip
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Re: Alaris Prime - Ambush
i'm pretty sure it can be done, though it takes up some space. right now i'm attempting to rewrite the campaign so it goes ingame. campaign will replace HUNT mode in the end, but i'm having some problems with one or two of the objectives. does anyone know where i can find a simple campaign tutorial? thanks!
- Dom380
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Re: Alaris Prime - Ambush
If you looks in the modding section of the form or ask mavsampip wrote:does anyone know where i can find a simple campaign tutorial? thanks!
Last edited by Dom380 on Sun Jun 21, 2009 5:01 pm, edited 1 time in total.
- Maveritchell
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Re: Alaris Prime - Ambush
Nono, I do not run an advice column; the modding forum is your best bet. As you'll see posted a number of places, there can't really ever be a "campaign tutorial," because each campaign is scripted differently. All you can do is learn some basics (there are a couple basic examples in the EYN thread), look at stock campaigns, and read the scripting_system doc. Start small (just onenterregion objectives or something) and work your way up.Dom380 wrote:If you looks in the modding section of ther form or ask mav
- Dom380
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Re: Alaris Prime - Ambush
sorry mav I just throught because you have made a campaign before
- GangsterJawa
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Re: Alaris Prime - Ambush
Well, lots of modders have done that by now, so there's no particular reason to pick out Mav.Dom380 wrote:sorry mav I just throught because you have made a campaign before



And one near the second CIS comand post.