Hey GT. It is very rare these questions haven't been asked before, but it couldn't them anywhere so here we go...
1) How do you get a sketchup model ingame? (This includes converting it to an ODF or some file that can be loaded into zero edit.)
2) What is the best ver. of sketchup I should use. I have sketchup Pro (EVA.) right now.
3)Also how do you get a softimage XSI model ingame?
4) What is the best ver. of Softimage to use (I have the autodesk 7.5)
I kinda feel dumb asking them, but I couldn't figure it out.
Sketchup questions
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allthetutorials123
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Sketchup questions
Last edited by allthetutorials123 on Mon Aug 31, 2009 4:57 pm, edited 1 time in total.
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RogueKnight
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Re: Sketchup questions
1.) http://www.gametoast.com/forums/viewtop ... 36&t=18215
2.)Sketchup 7, Pro or not Pro does not matter.
3) Check the stickies up top for more on that
Off-Topic:
Can someone add CommanderFett's tutorial to the sticky so I don't have to search for it everytime someone needs it?
2.)Sketchup 7, Pro or not Pro does not matter.
3) Check the stickies up top for more on that
Off-Topic:
Can someone add CommanderFett's tutorial to the sticky so I don't have to search for it everytime someone needs it?
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Xavious
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Re: Sketchup questions
The model files are the mshs. Odfs are object definition files, not the model itself.allthetutorials123 wrote:(This includes converting it to an ODF or some file that can be loaded into zero edit.)
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allthetutorials123
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Re: Sketchup questions
DarthRogueKnight wrote:1.)http://www.gametoast.com/forums/viewtop ... 36&t=18215
2.)Sketchup 7, Pro or not Pro does not matter.
3) Check the stickies up top for more on that
Off-Topic:
Can someone add CommanderFett's tutorial to the sticky so I don't have to search for it everytime someone needs it?
So I think I am going to remove pro and I am getting ready to install 7. Should I just have Softimage XSI 6 or should I have 7.5 too? Also thanks for link
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VF501
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Re: Sketchup questions
For XSI you need the full version (Foundations, Essentials, Advanced) and it has to be ver 4.2- 5.11, with it being 5.0-5.11 for character models. This is because the Pandemic addon only works with those versions, except for a few rare instances where it will work with 6.0-6.1.
It will not work with the ModTool or XSI 7 or higher at all.
All other 3D apps need to export to a XSI ModTool readable format and then re-export to .xsi for use with Rep's MeshEx. Blender can also use Tipam's Mesh Viewer to convert .vmrl to .msh.
It will not work with the ModTool or XSI 7 or higher at all.
All other 3D apps need to export to a XSI ModTool readable format and then re-export to .xsi for use with Rep's MeshEx. Blender can also use Tipam's Mesh Viewer to convert .vmrl to .msh.
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allthetutorials123
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Re: Sketchup questions
So I guess I should unistall 7.5 and get 6.0 and get trials of 5.0-5.11 to convert to game. Also, do buildings you do in sketchup and you convert to XSI have to be in ver. 5.0-5.11 to get into the game? Because in the tutorial it says you only need 6.0 to convert to game.VF501 wrote:For XSI you need the full version (Foundations, Essentials, Advanced) and it has to be ver 4.2- 5.11, with it being 5.0-5.11 for character models. This is because the Pandemic addon only works with those versions, except for a few rare instances where it will work with 6.0-6.1.
It will not work with the ModTool or XSI 7 or higher at all.
All other 3D apps need to export to a XSI ModTool readable format and then re-export to .xsi for use with Rep's MeshEx. Blender can also use Tipam's Mesh Viewer to convert .vmrl to .msh.
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RogueKnight
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Re: Sketchup questions
MshEx can convert models from any version of XSI to the .msh format.allthetutorials123 wrote:So I guess I should unistall 7.5 and get 6.0 and get trials of 5.0-5.11 to convert to game. Also, do buildings you do in sketchup and you convert to XSI have to be in ver. 5.0-5.11 to get into the game? Because in the tutorial it says you only need 6.0 to convert to game.VF501 wrote:For XSI you need the full version (Foundations, Essentials, Advanced) and it has to be ver 4.2- 5.11, with it being 5.0-5.11 for character models. This is because the Pandemic addon only works with those versions, except for a few rare instances where it will work with 6.0-6.1.
It will not work with the ModTool or XSI 7 or higher at all.
All other 3D apps need to export to a XSI ModTool readable format and then re-export to .xsi for use with Rep's MeshEx. Blender can also use Tipam's Mesh Viewer to convert .vmrl to .msh.
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allthetutorials123
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Re: Sketchup questions
Ok I am a little confused, but I'll check out everything soon. I'm to tired right nowDarthRogueKnight wrote:MshEx can convert models from any version of XSI to the .msh format.allthetutorials123 wrote:So I guess I should unistall 7.5 and get 6.0 and get trials of 5.0-5.11 to convert to game. Also, do buildings you do in sketchup and you convert to XSI have to be in ver. 5.0-5.11 to get into the game? Because in the tutorial it says you only need 6.0 to convert to game.VF501 wrote:For XSI you need the full version (Foundations, Essentials, Advanced) and it has to be ver 4.2- 5.11, with it being 5.0-5.11 for character models. This is because the Pandemic addon only works with those versions, except for a few rare instances where it will work with 6.0-6.1.
It will not work with the ModTool or XSI 7 or higher at all.
All other 3D apps need to export to a XSI ModTool readable format and then re-export to .xsi for use with Rep's MeshEx. Blender can also use Tipam's Mesh Viewer to convert .vmrl to .msh.
