It crashed
I underlined the last thing in red
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U3D can import, view and convert whatever SWBF msh you throw at it as long as it's not corrupt to begin with, this includes any msh saved or exported from Nimlot's Bconstructor, RepSharpshooter's MshEx, Tipam's SWBF MSH Viewer, and of course the Pandemic Tools.You cannot import what meshex exports, but it will work ingame, due to my leaving out a redundant data chunk that is unused by the game yet used by importers.
