but before i download: is this patch compatible with the conversion pack?
oh yeah and whats in the alpha/beta version? all of ur progress already?
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If this version isn't, future versions will be. Both RepSharpShooter and I are working so that neither of our mods conflict with the other.Darth_Killius wrote:wooot!![]()
but before i download: is this patch compatible with the conversion pack?
oh yeah and whats in the alpha/beta version? all of ur progress already?




It will go in the recycling bin where it belongs.[SBF]ATATFIGHTR wrote:What will become of the old blaster rifle?





R.I.P. Ol' Blaster RifleI love the new blaster and would rather have the new one, but somewhere deep inside of me, a part of me will miss it in a way. I don't know if that made sense or not.

Are you still planning on doing this? I was sortof hoping that the Conversion Pack would handle levels and the patch would cover the other stuff. In all my advertising I'm endorsing the SWBF 1.2 patch, and was hoping you'd do the same. It just seems sortof redundant to have two copies of four maps.RepSharpshooter wrote:
Left:
- Add asaji ventress and look into her fibercord lightsaber (I think it may be nothing but a clever anim)
- Add kit fisto (even if I have to model him myself, which I can)
- Add 4 Battlefront I maps, and tweak them as shown in the xbox pack, Rhen Var: Citadel, Rhen Var: Harbor, Yavin IV: Arena, and Bespin: Cloud City. (These will function just like addon maps, so they would be optional when online)

I'll look into itSyth wrote:Hey rep i glanced through the hud file and saw you can change the colors of the health and stamina bars. Maybe if ya want you can doodle around wit that? If anything just for something different.
I'm working on that. I plan to make a HUD msh instead of just a tga, which will look good nomatter how much of it is chopped off (or not chopped off).AlexSecura wrote:The Hud`s position in 1280x1024 has moved.In 1024x768 everything is in the right position.Is it possible to to set lightning ever to high? I mean not to switch to medium while playing ConversionPack Maps.The map choose automatical between high and medium lightning.So we dont have crashes between original and Conversion Maps.Hidden/Spoiler:



