For the sake of an example, consider this diagram. Several situations similar to this arise as a result of my twisty tunnels:
The units enter from the left, in the direction of the red arrow. The triangle in hub 4 represents a command post. When they hit hub 1, I want half to go up to 2, and half to go down to 5. They currently only go up to 2 because it is a shorter path.
How do I weight this so that the units will take both paths? When I click on edit weights, which hub do I click first? Which do I click second? What numbers should I put in for the weights?



