UV map missing after envelopes/merging

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
User avatar
CodaRez
Field Commander
Field Commander
Posts: 940
Joined: Mon May 25, 2009 6:49 am
Projects :: I would like one.....
Location: Ride around the world! And I won't give you anything :P

UV map missing after envelopes/merging

Post by CodaRez »

Ok, I lost my entire UV-map for one of my models after merging, by accident. Or it was lost after enveloping processes I dunno. Anyway it lost the UV map now and I REALLY don't wanna slog thru to remake it. I can't undo back to normal.

Inside my model is something labeled "Scene_Material (Scene_Root)" and inside are some stuff called "Phong". Is that a sign of hope?

If not...is it possible to transfer UV projections between models...?
User avatar
ANDEWEGET
Ancient Force
Ancient Force
Posts: 1266
Joined: Tue Apr 01, 2008 8:42 am
Location: Germany
Contact:

Re: UV map missing after envelopes/merging

Post by ANDEWEGET »

There is a button called "merge Materials/UV" or something like that when you merge objects, make sure you use that one the next time.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: UV map missing after envelopes/merging

Post by DarthD.U.C.K. »

"phong" is the standard shader of the "Scene_Material" that is automatically applied to all objects, so no, thats no sign of hope

you can transfer an UV from one model to a 100% similiar one by opening the texture editor, selecting the model with the proper UV and clicking edit>copy UVs, then select the other model and click edit>paste UVs (both with either all or none vertexes selected)
with "GATOR" you are supposed to be able to transfer UVs and more between two pretty similiar models, but in case the UVs are split up in several clusters/texture projections it wont work
VF501
Lieutenant Colonel
Lieutenant Colonel
Posts: 539
Joined: Fri Jun 08, 2007 1:18 am
Projects :: Various Stuff- Weapon models. UDK Stuff
Games I'm Playing :: Fallout New Vegas
xbox live or psn: Vintage Tagious
Location: Terra Firma, Sol System; Milky Way

Re: UV map missing after envelopes/merging

Post by VF501 »

1000 words
Hidden/Spoiler:
Image
Post Reply