Clone Wars - Space Boz Pity

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Locked

Should every ship be destroyable?

Yes man would be awesome!
82
86%
Maybe it doesn't matter.
8
8%
No that's bad.
5
5%
 
Total votes: 95
User avatar
DarthEste01
Banned
Posts: 239
Joined: Tue Jan 25, 2011 11:24 pm
Games I'm Playing :: Battlefront 2 KotF
Location: i don't know,please help me!

Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

naru1305 wrote: @DarthEste01: you know that the Venator-class Star Destroyer is a capital ship?
i know,but with non-capital ship venators i'm reffering to the venators in the map that haven't open hangars.

and spidey,there weren't to many types of republic capital ships in the battle so if you want more variety then don't follow the canon to much.
User avatar
Unlucky13
Sergeant Major
Sergeant Major
Posts: 239
Joined: Mon Jan 24, 2011 11:11 am
Projects :: Models models models
Games I'm Playing :: Random stuff

Re: Clone Wars - Space Boz Pity

Post by Unlucky13 »

DarthEste01 wrote:i know,but with non-capital ship venators i'm reffering to the venators in the map that haven't open hangars.
I am pretty shure that you mean this frigate.
http://starwars.wikia.com/wiki/Acclamat ... sault_ship
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Clone Wars - Space Boz Pity

Post by THEWULFMAN »

Unlucky13 wrote:
DarthEste01 wrote:i know,but with non-capital ship venators i'm reffering to the venators in the map that haven't open hangars.
I am pretty shure that you mean this frigate.
http://starwars.wikia.com/wiki/Acclamat ... sault_ship


No, he is refering to the Venators you can not spawn in. Like in the stock Coruscant Space Campaign mission, there are 2 Venators. One with open hangers and you can spawn in, the other with closed hangers and you can not spawn in.
User avatar
DarthEste01
Banned
Posts: 239
Joined: Tue Jan 25, 2011 11:24 pm
Games I'm Playing :: Battlefront 2 KotF
Location: i don't know,please help me!

Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

spidey,will you add turrets to the lucrehulk?,also ,since there won't be any fighter you could add it some MTTs and landing ships like the ones in the invisible hand.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

DarthEste01 wrote:spidey,will you add turrets to the lucrehulk?
Yes, I will.
DarthEste01 wrote:since there won't be any fighter you could add it some MTTs and landing ships
No, I think adding them where you would never be able to go would just eat up space I need elsewhere.
User avatar
DarthEste01
Banned
Posts: 239
Joined: Tue Jan 25, 2011 11:24 pm
Games I'm Playing :: Battlefront 2 KotF
Location: i don't know,please help me!

Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

so we can't get inside it's hangars :( it would have been awesome,even with the hangars empty :(

i forget to ask,is it destroyable,i know you said that capital ships weren't destroyable but in the map it's not a capital ship.

and you said that we could get inside the hangars,do you remember?:
Darth_Spiderpig wrote:
DarthEste01 wrote:
amazing model. it's amazingly amazing.can you get inside those hangars? and has it got defense turrets?

:yes:

You could enter the hangars in theory, not sure if I'll add spawnppints there though.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Clone Wars - Space Boz Pity

Post by THEWULFMAN »

DarthEste01 wrote:i forget to ask,is it destroyable,i know you said that capital ships weren't destroyable but in the map it's not a capital ship.
Darth_Spiderpig wrote:Okay, to make things clear:

Ships without chunks/not destroyable:
  • Venator
  • Providence
Ships with chunks/destroyable:
  • Lucrehulk
  • Recusant
  • Munificent
  • Hardcell
  • Acclamator
User avatar
DarthEste01
Banned
Posts: 239
Joined: Tue Jan 25, 2011 11:24 pm
Games I'm Playing :: Battlefront 2 KotF
Location: i don't know,please help me!

Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

ok,thanks for clearing that WULF,now i've got just 1 question,why can't we get inside lucrehulk's hangar spidey? you told me that that was possible.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

DarthEste01 wrote:why can't we get inside lucrehulk's hangar spidey? you told me that that was possible.
Because they are quite big, about the canon size, and to make the hangar look good I would again have to add a lot of props inside of it, pushing the map near the object limit again, which result in amssive lag for slow machines, disappearing of objects up to CTDs, so I will just have the Lucrehulk as destructable Object float beneath the battle.
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: Clone Wars - Space Boz Pity

Post by Anakin »

is this still WIP??
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

Yes.
User avatar
DarthEste01
Banned
Posts: 239
Joined: Tue Jan 25, 2011 11:24 pm
Games I'm Playing :: Battlefront 2 KotF
Location: i don't know,please help me!

Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

Darth_Spiderpig wrote:Because they are quite big, about the canon size, and to make the hangar look good I would again have to add a lot of props inside of it, pushing the map near the object limit again, which result in amssive lag for slow machines, disappearing of objects up to CTDs, so I will just have the Lucrehulk as destructable Object float beneath the battle.

and if you don't put it lot's of props,just few or no props at all?please,i know this is YOUR mod,but i really want to get inside it's hangars :bowdown:
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: Clone Wars - Space Boz Pity

Post by THEWULFMAN »

DarthEste01 wrote:and if you don't put it lot's of props,just few or no props at all?please,i know this is YOUR mod,but i really want to get inside it's hangars :bowdown:
I have, it's not as awesome as you think.
User avatar
DarthEste01
Banned
Posts: 239
Joined: Tue Jan 25, 2011 11:24 pm
Games I'm Playing :: Battlefront 2 KotF
Location: i don't know,please help me!

Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

i know for most people it's not so awesome getting inside an empty hangar,but for me it's really awesome to get inside that incredibly accurate ship,even with empty hangars.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

DarthEste01 wrote:i know for most people it's not so awesome getting inside an empty hangar,but for me it's really awesome to get inside that incredibly accurate ship,even with empty hangars.
Well now, you can fly into it any time you want, but you just can't land there.
UPDATE

With a lot of help from naru1305 I finally amanged to get the Sheathipede's 1st person cockpit to work. (Had it turned facing the y axis, needed to spin it 180° to look in the right direction...)
Hidden/Spoiler:
Image
User avatar
DarthEste01
Banned
Posts: 239
Joined: Tue Jan 25, 2011 11:24 pm
Games I'm Playing :: Battlefront 2 KotF
Location: i don't know,please help me!

Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

awesome first person,that acclamator looks like it's getting through boz pity's atmosphere :lol:

also,love the recusant model
User avatar
naru1305
Major General
Major General
Posts: 657
Joined: Fri Jan 07, 2011 4:57 pm
Games I'm Playing :: SWBF2
Location: Germany
Contact:

Re: Clone Wars - Space Boz Pity

Post by naru1305 »

hehe, i´m glad to help you it is awesome :bowdown:
User avatar
yuke5
Field Commander
Field Commander
Posts: 945
Joined: Wed Jun 29, 2011 10:42 pm
Games I'm Playing :: SWBF2 TF2 RC KOTOR
xbox live or psn: My steam is yuke5.
Location: Vermont

Re: Clone Wars - Space Boz Pity

Post by yuke5 »

I know everyone is thinking it, but I just gotta say it, this map is turning out AMAZING. I really can't wait until it comes out. It seems like we have a lot of good mods/maps in the works.
Darth_Spiderpig
Sith Master
Sith Master
Posts: 2631
Joined: Fri Mar 27, 2009 10:23 am
Projects :: Something cool...
Games I'm Playing :: BF2 CoDBO BFBC2
xbox live or psn: Has no xbox....Yup
Location: Does whatever a Spiderpig does
Contact:

Re: Clone Wars - Space Boz Pity

Post by Darth_Spiderpig »

Thanks, it's always good to get positive feedback and not only questions over questions (even requests xD)
8)
User avatar
DarthEste01
Banned
Posts: 239
Joined: Tue Jan 25, 2011 11:24 pm
Games I'm Playing :: Battlefront 2 KotF
Location: i don't know,please help me!

Re: Clone Wars - Space Boz Pity

Post by DarthEste01 »

Darth_Spiderpig wrote: Thanks, it's always good to get positive feedback and not only questions over questions (even requests xD) 8)
sorry then :oops:
Locked