ODF Help
Moderator: Moderators
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sef0907
ODF Help
I'm editing the cis faction, and I wanted to change the droideka into a human, without all the chunk parts of him. How do I do it? And I know how to turn off a jetpacks sound but how do I get rid of the animation?
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saberhagen
RE: ODF Help
Do you mean you want to replace the droideka with a human character?
Do you want to get rid of the jetpack completely, or do you still want it to function as a jetpack, but without any sound or animation?
Do you want to get rid of the jetpack completely, or do you still want it to function as a jetpack, but without any sound or animation?
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sef0907
Re: RE: ODF Help
Yes, a human character.saberhagen wrote:Do you mean you want to replace the droideka with a human character?
Do you want to get rid of the jetpack completely, or do you still want it to function as a jetpack, but without any sound or animation?
I stiil want it to function just without the animation and sound. I know how to get rid of the sound but not the jet animation.
- Teancum
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RE: Re: RE: ODF Help
So you're saying you want the pack to be there, but just not have any flames coming out? Well, I'm guessing you could edit this in the jet trooper odf you're using if that's the case:
JetEffect = "jetpack"
to
JetEffect = ""
OR THIS
//JetEffect = "jetpack"
JetEffect = "jetpack"
to
JetEffect = ""
OR THIS
//JetEffect = "jetpack"
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sef0907
RE: Re: RE: ODF Help
Thnx! What about the droideka?
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Evans
Re: RE: Re: RE: ODF Help
do u want the droideka to look an act like a droid or clone or do u want to replace it?sef0907 wrote:Thnx! What about the droideka?
if u want to replace it go to the mission lua and change cis_walker_droideka to something else try commenting or deleting it and add something to the units where u will find stuff like cis_infantry_pilot and add what uve made or want to add there.
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sef0907
RE: Re: RE: Re: RE: ODF Help
Alright. to get my thing across, lets say i want the droideka to be countdooko, but if you look at the droidekas files it's nothing like a regular infintary unit. And if I were to destroy the dooko he would explode like a droideka.
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Delta_57_Dash
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RE: Re: RE: Re: RE: ODF Help
simple. copy and paste dooku's file over teh droideka's odf. save. tada. basically, copy everything in dooku's file, open the deka's file, delete everything, paste dooku's odf in, change certain things (undying, no vehicles, can't conquer Command Posts, etc.), and ta-da you're done.
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sef0907
RE: Re: RE: Re: RE: ODF Help
what about first person views? and other stuff only playable characters can do?
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Qdin
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RE: Re: RE: Re: RE: ODF Help
Well, I'd simply remove the line which is the view for 3rd perspective view 
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Leviathan
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RE: Re: RE: Re: RE: ODF Help
Indeed, it's the better choice to make, as using Heroes' first-person view causes problems, such as light-sabers' duplication, etc...
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sef0907
RE: Re: RE: Re: RE: ODF Help
OKay, thanks but now I'm trying to find out why droids are sometimes not effcted by force powers? In force pushs ord file I saw this line
FirstRadius = "-1.0"
What does that mean?
FirstRadius = "-1.0"
What does that mean?
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Leviathan
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RE: Re: RE: Re: RE: ODF Help
Are you talking of the Destroyer Droid ? In that case, the explanation is simple : Vehicles cannot be affected by Force powers, and the Droideka is 50% droid / 50% vehicle... 
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sef0907
RE: Re: RE: Re: RE: ODF Help
I already know that.
FirstRadius = "-1.0"
I found this in the force push odf, what does it mean?
FirstRadius = "-1.0"
I found this in the force push odf, what does it mean?
