Skinng requset

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sef0907

Skinng requset

Post by sef0907 »

I have been asking LOTS of questions around this forum. That is because I am trying to make a SWBF mod that has SWBFII units. But I need some more help, Since I don't have a skin editor I can only skin small msh files, not very detailed ones. I'm asking for skins of SWBFII..... clone trooper, heavy trooper, engineer, sharpshooter, and commando. Anyone is free to post and I will insert your nickname in my credits.
(Besides, you all are better at skinning than me anyways.)
RDST

Post by RDST »

Ill skin anything you need, but... well... how do you plan to make a engineer, sharpshooter, etc. Those would require custom models (I'm not sure if you know but you can't have those ingame) The standard clone is a easy skin job for the Imperial model but besides that... YOU CAN'T EDIT OR MAKE NEW MODELS! don't ask why, don't ask how, and don't create some idea on some magic tool that can do it, editing models just can't be done.

Now then, I have blue skins and other asorted skins and I can make anything for you, but you have to relize that somethings just can't be done.

If you want a custom texture or skin then just PM and Ill se what I can do.
sef0907

Post by sef0907 »

Yeah, I do undertand some can't be done. I was hoping to get most of the models of the imp stormtrooper. The only thing that is really diffrent is the skirt(Don't know what to call it.) But we can import those mshs into the imperial file and edit them to white, dark blue, or dark red. The clone commando you can easily get of a snowtrooper skin. This is the most pathetic thing to say but... I can't PM.... Their, I said it. I take any skins you make for I am in desperate need. If you need a way to contact me my email is:
[email protected]
RDST

Post by RDST »

Meh don't worry about it... but I doubt your plan on how to use the cape will work. but anyways I'll post the skins you need here and then email you them in .tga format :?
RDST

Post by RDST »

Meh don't worry about it... but I doubt your plan on how to use the cape will work. but anyways I'll post the skins you need here and then email you them in .tga format :?
Image
Image
Image
Image
Image

ok there, that is all my Ep. III textures (not too many because I stopped trying to make Ep.III clones) I'll be emailing those to you. Also if you have a request the just post what you want here and please do be specific.
sef0907

Post by sef0907 »

WOW! Yor are amazing! What file are these replacing, the "imp_inftrooper" or "imp_inf_stormtrooper.msh"? Anyways you doa n amazing job. The only thing I'm going to change is the clone commando which still has the origonal trlogy eyes I'm making it so it has ep. 3 eyes. That much I can do. And I think since I'll be having a commando instead of a jettrooper I'll use his skin for an engineer.
RDST

Post by RDST »

^yes the eyes are different but it fits that way for the model, it just looks weird when it has the commdner eyes.
sef0907

Post by sef0907 »

Really? I did it and it looks okay. Anyways, I'm pulling my hair out over getting the skins in-game. That tutorial was not made for noobs.....
http://www.saturnlabs.net/Tutorial_NewS ... ge_00.html
Leviathan
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Post by Leviathan »

You must, at least, know using an hex-editor and editing *.LUA, *.ODF, ... files of SWBF to understand properly this tutorial, sef'... :|
sef0907

Post by sef0907 »

..... Yeah, well..... um..... not that much.
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