Geonosis: Landing At Point Rain [TRAILER OUT]
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- IronMan_MKII
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Re: Geonosis: Landing At Point Rain
I know you for about an year, i was always a Fan of you.
But this is your Masterpiece!
Great Work!
But this is your Masterpiece!
Great Work!
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain
ANDEWEGET wrote:Very nice work sir! You definitely put those clones to a good use.
Wow, thanks to both of you.IronMan_MKII wrote:I know you for about an year, i was always a Fan of you.
But this is your Masterpiece!
Great Work!
- Delta-1035
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Re: Geonosis: Landing At Point Rain
Woah, great job I like everything. 
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain
Glad you do.
Just wanted to post a little update, nothing big, just some sound and hero tweaking.
Obi Wan now has a new spawn and death sound, as well as sounds from TFU2 for push and pull and I doubled the rotations per second on the lightsaber throw.
EG-5 has new spawn and death sounds and the TFU2 lightning effect for Lightning.
Every clone has a new low health sound (heartbeat, pretty cool)
Nearly every clone weapon has it's correct sound taken out of TCW series.
Yep.
That's it, not too much.
Just wanted to post a little update, nothing big, just some sound and hero tweaking.
Obi Wan now has a new spawn and death sound, as well as sounds from TFU2 for push and pull and I doubled the rotations per second on the lightsaber throw.
EG-5 has new spawn and death sounds and the TFU2 lightning effect for Lightning.
Every clone has a new low health sound (heartbeat, pretty cool)
Nearly every clone weapon has it's correct sound taken out of TCW series.
Yep.
That's it, not too much.
- acryptozoo
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Re: Geonosis: Landing At Point Rain
not much at all
those heartbeats sounds sounds like a cool idea
those heartbeats sounds sounds like a cool idea
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain
They are, although they are a bit hard to hear in the middle of a battle.
I would suggest you turn down the music intensity once playing the map, that way you won't realise that easy that I couldn't find any good background music (yet).
Oh btw, just saw this thread almost has 11000 views, now if that isn't a motivation to continue working then I don't know what.
What I want to so is: Thank you for supporting me all that time GT!
I would suggest you turn down the music intensity once playing the map, that way you won't realise that easy that I couldn't find any good background music (yet).
Oh btw, just saw this thread almost has 11000 views, now if that isn't a motivation to continue working then I don't know what.
What I want to so is: Thank you for supporting me all that time GT!
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THEWULFMAN
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Re: Geonosis: Landing At Point Rain
Sounds like a cool idea, wonder where you got those sounds from 
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain
Let's just say a very good friend and fellow modder gave them to me, without him and his work the map would be only half as good. 
- SAMofBIA
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Re: Geonosis: Landing At Point Rain
Hurrah for cool sounds 
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Ninja
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Re: Geonosis: Landing At Point Rain
Maybe a static/electricity noise for the droids? You have to be fair.Darth_Spiderpig wrote: Every clone has a new low health sound (heartbeat, pretty cool)
- commander501stappo
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Re: Geonosis: Landing At Point Rain
the sounds sounds great XD
- commandoCC-9811
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Re: Geonosis: Landing At Point Rain
This is an awesome update, I definitely love the EG-9 Jedi Hunter Droid...
Though, you'll probably just say that it's because you like them, the flame-trooper wasn't there either.
But it doesn't matter ('cause I like them to!)
And Spiderpig, we'll support you all the way with this mod!
_________________________________________________________
Also, I have a recommendatory.
When you finish all of the maps associated with this line of maps you should try to make a combined campaign and map-pack, because I would absolutely download it if you made it (and probably some other people too)!
Though, you'll probably just say that it's because you like them, the flame-trooper wasn't there either.
But it doesn't matter ('cause I like them to!)
And Spiderpig, we'll support you all the way with this mod!
_________________________________________________________
Also, I have a recommendatory.
When you finish all of the maps associated with this line of maps you should try to make a combined campaign and map-pack, because I would absolutely download it if you made it (and probably some other people too)!
- SAMofBIA
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Re: Geonosis: Landing At Point Rain
"some" other people is an understatement, a LOT of people would DL that nomatter the size.
- acryptozoo
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Re: Geonosis: Landing At Point Rain
id remove swbf2 for room to install it 
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain
With that appreciation (?) I might consider a mappack. 
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Nova Hawk
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Re: Geonosis: Landing At Point Rain
http://www.gametoast.com/forums/viewtop ... 31#p429131
Dude, those are some epic skins! Really nice job. Can't wait for this map to finally be done!
Dude, those are some epic skins! Really nice job. Can't wait for this map to finally be done!
- Anakin
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Re: Geonosis: Landing At Point Rain
Kenobis head looks to realistic for the rest. if you want an realistic mod you should use the ep2/ep3 clones and not tcw. otherwice i would change Obi-Wans head.
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain
Well, if I would like it to be realistic, don't you think I would use more "realistic" models?Anakin wrote:If you want an realistic mod you should use the ep2/ep3 clones and not tcw.
The units are fine as they are, and Obi was just to test something out.
I will change him back again to the one I had before, with a better texture.
- wishihadaname
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Re: Geonosis: Landing At Point Rain
very nice, good to see that you're actually seeing your verson through. Just out of curiosity did you find anything useful in my version?
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain
Apart from the layout of the map itself I didn't look into it too much yet, but I got an idea while looking at your hill. 
