Guns Animation [Solved]
Moderator: Moderators
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SymbolS
Guns Animation [Solved]
I have no idea if this is possible but I would like to make it so it displays how many shots you have left in your clip on your gun. It's in Republic Commando if you don't know what i'm talking about. I'm not sure if I am posting this in the right topic, but I would think that you would do it through XSI.
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-_-
- Gametoast Staff

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RE: Guns Animation
Nope, it wouldnt be. It would be re-doing the whole hud.
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SymbolS
RE: Guns Animation
So where should this be then...? Would I need to animate the hud?
- minilogoguy18
- Master Bounty Hunter

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RE: Guns Animation
you dont animate a hud, its all gfx and code.
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Qdin
- Old School Staff
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RE: Guns Animation
it's interhace - mainly images and positions for everything.
For not to mention you'd have to code in a command to show how many shots there were left, so really not possible.
For not to mention you'd have to code in a command to show how many shots there were left, so really not possible.
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Penguin
- Jedi Admin

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RE: Guns Animation
SWBF II's hud is made of msh's and .tga's ((thats why you get overlapping guns and cockpits in 1st person, 1st person .msh over laps the huds .msh
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SymbolS
RE: Guns Animation
I thought so...oh well
