star wars weapons - semi automatic?

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

star wars weapons - semi automatic?

Post by PvtParts »

This shouldn't be to hard to answer, but which of the following weapons where automatic/semi-automatic:

DC-15A Blaster Rifle
DC-15S Blaster Carbine
DC-15s Sidearm Blaster
DC-17m IWS
DC-17 Repeating Hand Blaster
DC-15x Sniper Rifle
DC-19 "Stealth" Carbine
DH-17 Blaster Pistol
E-5 Blaster Rifle
E-5s Sniper Rifle
SE-14R Light Repeating Blaster
Droideka Blaster Cannons

I may have more later. Im wondering because I wanted to do something different, and if any of the regularly automatic/semi-automatic weapons are not, than that'll be an easy change that could make a big difference.
Syth
General
General
Posts: 784
Joined: Thu Apr 13, 2006 8:46 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: happy fun island

RE: star wars weapons - semi automatic?

Post by Syth »

All Carbines are semi-auto (usually). All rifles are full Auto. Snipers for the most part are Semi-auto, except the E-5s Sniper rifle. Those are the only ones I can think off the top of my head.

You ever check out http://starwars.wikia.com/wiki/Main_Page? It has everything ever created/thought of related to star wars. You can type each one of those weapons names and get more info then you need on each one.
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

RE: star wars weapons - semi automatic?

Post by Rekubot »

Sometimes however, Wookiepedia tends to contradict other websites. On Wikipedia the DC-15s Blaster Carbine is said to fire 7 shots before cooling down, which I believe corresponds with the movies (remember the Utapau bit when a clone takes down two crab droids?). But in Wookiepedia it's said to be full auto (I think).
Dragon93
Rebel Warrant Officer
Rebel Warrant Officer
Posts: 315
Joined: Tue Mar 14, 2006 2:55 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

RE: star wars weapons - semi automatic?

Post by Dragon93 »

ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
I just looked at wookiepedia, and would it be possible to change a DC-15 carbine's odf, to make it a DC-19?
ֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱֱ
- Dragon93
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

Actually for the DC-19, I plan to use the pistol that came with the game. It looks very much like the DC-19, and I didnt want to use 00M's model twice..

I have looked on wookieepedia, but to be honest they dont go so much into fireing capability, at least not further than ammo.

Hahaha, and wookieepedia doesn't just contradict others, they do it to themselves. Check out their article on the AAT - in article it says it can carry 55 missles (once these are spent it must have its entire bottom plate replaced), in the little summary box on the right, it says it can carry 2 sets of 55 missles.


Anyhow, thanks for the input guys,

heres what I have now:

DC-15A Blaster Rifle - Automatic
DC-15S Blaster Carbine - Semi-Automatic
DC-15s Sidearm Blaster - Semi-Automatic
DC-17m IWS - Rifle Automatic, Sniper Semi-Automatic, AA Semi-Automatic
DC-15x Sniper Rifle - Semi-Automatic
DC-19 Stealth Carbine - Semi-Automatic
DH-17 Blaster Pistol - Semi-Automatic
E-5 Blaster Rifle - I cant tell. I assume Automatic..but it looks like a carbine
E-5s Sniper Rifle - Automatic
SE-14R Light Repeating Blaster - Semi-Automatic
Droideka Blaster Cannons - cant tell, I assume Automatic..
t551
General
General
Posts: 791
Joined: Sat Jul 16, 2005 3:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by t551 »

Shouldn't a repeating blaster be full-auto? That's what repeating means.
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

Well thats part of what confuses me. In the wookieepedia article for the SE-14R Light Repeating Blaster (being the only resource I have for this weapon), it says though its classified as a Repeating Blaster, it is semi-automatic.
t551
General
General
Posts: 791
Joined: Sat Jul 16, 2005 3:23 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by t551 »

Well, I guess that it will always be hard to pin down the facts in a fictional universe. Also, PvtParts, although it behaves like a SA weapon, the dc-17 antiarmor is technically single-shot, because the commando reloads between each firing.
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

Oh yeah pardon my mistype, I understood that, just wasn't thinking when I wrote.
Syth
General
General
Posts: 784
Joined: Thu Apr 13, 2006 8:46 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: happy fun island

Post by Syth »

In ep1 the droids E-5 is semi-auto. In ep3 on Utpau theres a segmeant of a droid useing it full auto.
Carbines are usually semi-auto, but I assume there was probally some automatic varients that fired weaker shots (more like an SMG).
Droideka blasters go either way, because the entire droideka is[i/] automatic
Rekubot
Jedi
Jedi
Posts: 1080
Joined: Wed Apr 05, 2006 12:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: Shadow Complex
xbox live or psn: Rekubot
Location: UK

Post by Rekubot »

What I did to fix the issue with the E-5 Blaster Rifle is give it two fire modes. One is full-auto and the other is semi-auto. Semi-auto is much stronger and accurate of course, to make up for the slow rate of fire. I believe that almost every gun in the Star Wars universe does this, but full-auto can overheat some weapons, like the DH-17.
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

So how would I go about giving it two firing modes? Do you just mean give the droid two duplicate weapons (as in two weapon slots used, for the same weapon), just 1 that fires semi and 1 that fires full auto?
Hebes24
Sith Master
Sith Master
Posts: 2594
Joined: Sat Jun 03, 2006 5:15 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In An Epic Space Battle!
Contact:

Post by Hebes24 »

Yeah, that's what you have to do.
Qdin
Old School Staff
Posts: 2059
Joined: Wed Feb 23, 2005 9:54 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Qdin »

Shh :P let him speak; maybe he has actually found some way to have firemodes? :D or maybe he jsut had the 2 weapons - rofl
PvtParts
Jedi
Jedi
Posts: 1001
Joined: Mon Apr 03, 2006 9:12 pm
Projects :: No Mod project currently.
xbox live or psn: No gamertag set
Location: plundering yer booty

Post by PvtParts »

2 fire modes would be pretty sick. It could be achievable if you cheated and somehow linked the secondary weapon to the primary (when you have your rifle drawn, the rifle secondary is drawn. when you have the pistol drawn, the pistol secondary is drawn). Then you could just set the primary fire to be auto, and secondary fire to be semi.
Qdin
Old School Staff
Posts: 2059
Joined: Wed Feb 23, 2005 9:54 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Qdin »

I'm sure it's possible through Coding some of the many .lua's :wink: Ask Zerted, XWingGuy or Big_Rich :P They are the masters of codings here :wink: lol
Post Reply