Kadrala, V2 Released! Sraiden, beta released.

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Null_1138
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Null_1138 »

So, DL Kradala, once, and copy the sides files over to your other maps? That's reasonable. I've never heard of it being done that way before, but OK.

That just means you'll have to put the sides files somewhere safe, else you'd have to DL Kradala over again, for each new map Sky comes out with.

Good work on Sraiden, Sky, nice use of the T21 for the Imps.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Lord Bardar »

looks pretty :thumbs:
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Sky_216 »

Minor Update:
Image
Carbonite Gun. Freezes enemies solid for three seconds. Effects need a bit of working on.

Other non-conventional weapons various imp/rebel units get are the Afterburner, a long range flamethrower, the Cluster Bomb Gun from GTHA, the Poison Dart Rifle, the Shield Emitter (if anyones got a good model for this please PM me) the Bacta Injector (heals people, durh) and the Fusion Rifle (very evil, used by Rebel 'Assassin' class).
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Nova Hawk »

Omg, nice!! That Imp's gonna pwn!
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Ping »

I remember using the carbonite gun in Mysteries of the Sith. Do you happen to have the game? (Yes, I know, this is a little off-topic, but I'm just a very curious person :wink: )
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Null_1138 »

Wow, that is a sweet weapon, very unique. That Bacta Injector, does that use the Bacta Gun model Pandemic left in the Mod Tools? I've always wanted to see that ingame.

Nice work, Sky.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Silas »

I'm still working on the shield emitter(if you mean bubble shield) i originally said i'd give to you. The part i'm stuck on is texturing, so if you'd like to do that yourself to make it both better and what you personally want, i could send it to you.

Carbonite gun's a sweet and original idea btw. Well done
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Grev »

Sky, for the shield generator, I would suggest scaling down a tatooine evaporator and reskinning it to look like a tiny spike that generates the shield.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Fluffy_the_ic »

Skyhammer_216 wrote:Minor Update:
Image
Carbonite Gun. Freezes enemies solid for three seconds. Effects need a bit of working on.
:eek: I've always wanted one of those! I could possibly make a new weapon model for it, as I don't think that the imperial rifle fits it. And why not do something like in renegade squadron, where you charge it up, and the length of time charging determines amount of damage and the length of time frozen.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by obiboba3po »

Fluffy_the_ic wrote:
Skyhammer_216 wrote:Minor Update:
Image
Carbonite Gun. Freezes enemies solid for three seconds. Effects need a bit of working on.
:eek: I've always wanted one of those! I could possibly make a new weapon model for it, as I don't think that the imperial rifle fits it. And why not do something like in renegade squadron, where you charge it up, and the length of time charging determines amount of damage and the length of time frozen.
JEEZ! thats sick sky. i needa think of some custom weapons for my map... :faint:
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Sky_216 »

@Fluffy: can't be done. Has to only have one freeze time. as for Model thanks but no thanks...it's using the flamethrower one the imp engineer gets in Syth's BFP.
Oh and it will probably be dumped unless I can fix it up...I've rebuilt it at least five times and it still causes seemingly random crashes. And not CTDs. Total game and comp freezes.
Possible way around might be to give the Imperial Shock Trooper (not the heavy/rocket guy) Carbonite Grenades.

@Everyone: expect a Kadrala 1.1 release soon. Bits of the new sides need to be localised, the carbonite gun needs to be fixed/removed, the rebel hero needs to be reskinned and the fusion rifle needs a custom scope (have I mentioned this thing is awesome? It's awesome.)

Oh and before I forget....
@Grev: that idea for the shield emitter prop was brilliant. Thanks so much.
@Silas: would still like to have yours thouigh. would be better than the tatooine one (but more work, obviously).
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Nova Hawk »

Custom sides?? For Kadrala or Sraiden? I'm guessing Sraiden...
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Sky_216 »

@Nova: what??? For both! I've said it at least three times already.....
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Caleb1117 »

I could texture this shield thing.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Sky_216 »

Thanks for the offer Caleb,,,I'll ask Silas to PM it to you.

Random Update:
For those who have Convo Pack 2, both these maps will feature an unaltered (ie just like one from convo pack) KOTOR era.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Commander_Fett »

Cool! I wasn't all that fond of the Kotor Battlefront 2 era, but I loved the game.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Nova Hawk »

Hey Sky, I just got one small idea for Kadrala: Islands CW era. Could you maybe replace the Air Medic's jetpack fire (or flare) from yellow to blue? That'll look a lot cooler.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Sky_216 »

Meh, I'll try it and see. Suspect you're right.

Kadrala now has a proper easter egg, as opposed to the one before:
Hidden/Spoiler:
An ammo/gonk droid head first in a snow drift on the rocky island ya can't get too. - old one
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Nova Hawk »

Thanks Sky.
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Re: Kadrala: Islands (released) and Sraiden: Ash Forest (WIP)

Post by Sky_216 »

Hidden/Spoiler:
Image
The effect of using Vader's Force Meteor on Sraiden (logic behind it is there are lots of rocks getting hurled up by vents and smokestacks, vader just directs a few).
Hidden/Spoiler:
Image
Rebel Infiltrator takes down an acklay.
Hidden/Spoiler:
Image
Just a glamour shot of an A-wing.
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