Episode 3 Republic Side!!!

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Karnage
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Episode 3 Republic Side!!!

Post by Karnage »

Well here I am again giving all you BF1 fans something new to try out.

This is the BF2 Republic side for BF1 (of course).

Readme has the details.


Here you go...

http://www.uploading.com/?get=AT7EF9PK

Here's some pics...

Image

Image

Image

Image

Image
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RE: Episode 3 Republic Side!!!

Post by DeathRow »

Wow looks great! Too bad i only have BF1 for Xbox
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RE: Episode 3 Republic Side!!!

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Karnage
Nice! SWB1 - forever!

DarthDeathRow
cool avatar!
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RE: Episode 3 Republic Side!!!

Post by Leviathan »

Off-topic : I have to admit this "Episode III Republic Side" is probably the most "innovative" Project ever released and intended to Star Wars Battlefront... Great work, Karnage !...

PS : By the way, would you mind revealing and making this custom Side's Source Files available to any GameToast member around this sub-section ?
Thanks in advance !...
RDST

Post by RDST »

Very nice! Got a question though- Wheres the command skirt?

Keep given BFI some love
-RDST
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Post by Karnage »

Battlefront 1 does not understand the "cloth" class label in the ODFs.
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Post by Leviathan »

Off-topic : Karnage has perfectly summed up the actual situation, RDST, but if you wish to obtain more details regarding the porting of contents from Star Wars Battlefront II to Star Wars Battlefront, then I would advise you to consult this thread as soon as possible...
RDST

Post by RDST »

Karnage: hmm. Didn't know that. Too bad.

Lev: Thanks for the advice, I'll check it out.

-mod on
RDST
MrBiggelsWurth

Post by MrBiggelsWurth »

RDST wrote:Very nice! Got a question though- Wheres the command skirt?

Keep given BFI some love
-RDST
Irs a kama, but like he said, BF1 doesnt support it. Which is too bad, cause the kamas were cool.
MandalorianGuard

Re: RE: Episode 3 Republic Side!!!

Post by MandalorianGuard »

Leviathan wrote:Off-topic : I have to admit this "Episode III Republic Side" is probably the most "innovative" Project ever released and intended to Star Wars Battlefront... Great work, Karnage !...

PS : By the way, would you mind revealing and making this custom Side's Source Files available to any GameToast member around this sub-section ?
Thanks in advance !...
As Darth would say, "Most impressive" :vader:
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Post by Karnage »

Still working on this project.

A little update on what's to come:
Units will look more realistic
Mace Windu will be replaced with a BF2 hero.
All vehicles will be replaced with BF2 vehicles so that instead of the original vehicles from BF1 spawning on every map they'll be BF2.

More to come later!
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Post by Leviathan »

Off-topic : Karnage, might I know how you have planned on making the Star Wars Battlefront II Units you have ported to this LucasArts's prequel "more realistic" ? Indeed, would that mean you will modify the Textures or Shaders attached to the concerned Models - Through Specialized Softwares like either Adobe© Photoshop or Corel© Paint Shop Pro - , or will that only affect the Equipment or "Localization Keys" used by them in Star Wars Battlefront ?
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Post by Karnage »

This will include enhancements to the skins that will make them look sharper. Sadly enough all i have is Photo Impression.
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Post by Leviathan »

Off-topic : Well, in that case, I would highly advise you to download "Trial Versions" of both the Image Editing Softwares I have mentioned above from respectively Adobe Systems Incorporated and Corel Corporation web-sites, or even download Paint.NET, which is entirely free...
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Post by Karnage »

Thanks for the advice, i'll check them out. :D
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Post by Leviathan »

Off-topic : You are welcome, Karnage, and in case you would need additional Softwares intended to Image Editing, I would suggest consulting the content of this SnapFiles Section, as I guess most of the free Tools aiming to allow their different users to modify or create brand-new Textures are gathered at this location...
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