first my map making wasnt working (to get a data_***) and then i saw on a topic that you have to get your antivirus off and i did and i getted my worlds.
then when i tried to munge it says,
utilities/bin/x86 dont expected at this moment
and then i says go run star wars battlefront II
it`s not in an error messagebox but in the log
can someone help me?
and btw first my mod tools were working great.
Munge error (short munge) [Solved]
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teetie
- Recruit Womprat Killer
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Re: munge error
Where did you install your mod tools?
- Frisbeetarian
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Re: munge error
How long does the munge take?
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teetie
- Recruit Womprat Killer
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Re: munge error
well the munge takes like 10 seconds and then i see for 1 second an ms-dos window,
My swbf2 is installed in C:/Program files/Lucasarts/Star wars battlefrontII/Gamedata (and in my mod tools that is set correctly)
and first my modtools were in C:/Bf2_ModTools then i re-installed to D:/Bf2_ModTools and in both not working
and in the log i get this:
\Utilities\Bin\x86 niet verwacht op dit moment. << that`s dutch and it means \Utilities\Bin\x86 dont expected at this moment
Munging addme.lua...done.
Copying files to Battlefront II directory:
"C:\Program Files\LucasArts\Star Wars Battlefront II\GameData"
Addon dir exists, continuing...
Mod dir "WVW"exists, continuing...
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "WVW" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
when i run swbf2 i see the world but in 1.1 there isnt a fullnamed there is just the thing in 1.0 with the %% and three letter world name
my map is also in addon and dont have a mission.req etc. only some folders and the addme.script
My swbf2 is installed in C:/Program files/Lucasarts/Star wars battlefrontII/Gamedata (and in my mod tools that is set correctly)
and first my modtools were in C:/Bf2_ModTools then i re-installed to D:/Bf2_ModTools and in both not working
and in the log i get this:
\Utilities\Bin\x86 niet verwacht op dit moment. << that`s dutch and it means \Utilities\Bin\x86 dont expected at this moment
Munging addme.lua...done.
Copying files to Battlefront II directory:
"C:\Program Files\LucasArts\Star Wars Battlefront II\GameData"
Addon dir exists, continuing...
Mod dir "WVW"exists, continuing...
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "WVW" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
when i run swbf2 i see the world but in 1.1 there isnt a fullnamed there is just the thing in 1.0 with the %% and three letter world name
my map is also in addon and dont have a mission.req etc. only some folders and the addme.script
- Frisbeetarian
- Jedi

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Re: munge error
It sounds very similar to the problem found HERE, but slightly altered; this problem says: "\Common was unexpected at this time." Also, the munges in this other problem were near instant, not ten seconds.
Try THESE instructions to fix your problem. It may not work because the problems might not be the same, but the changes this makes don't hurt anything, and it's easy enough to undo the changes.
Try THESE instructions to fix your problem. It may not work because the problems might not be the same, but the changes this makes don't hurt anything, and it's easy enough to undo the changes.
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teetie
- Recruit Womprat Killer
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Re: munge error
THANK YOU it`s working now!!!!
