Square bushes?
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- authraw
- 1st Lieutenant

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Square bushes?
Err... what causes this, and how do I fix it?

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ryukaji
- Major

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Re: Square bushes?
I'm not sure but my guess is maybe a texture problem?
- authraw
- 1st Lieutenant

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Re: Square bushes?
Yeah, I figured it had to do with the textures. That's about all I know, though. How does the game decide which colours to make transparent? The odd thing is that some of the bushes attached to that same tree model are rendered correctly.ryukaji wrote:I'm not sure but my guess is maybe a texture problem?
- Frisbeetarian
- Jedi

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Re: Square bushes?
Could it just be the quality of your game settings?
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ryukaji
- Major

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Re: Square bushes?
are the bushes that aren't working right the same one? I think (im not sure) it should look like this in the texture:

this is just a sample picture i found but i think the checkered squares mean that the background is transparent
so check your texture file

this is just a sample picture i found but i think the checkered squares mean that the background is transparent
so check your texture file
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Penguin
- Jedi Admin

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Re: Square bushes?
Transparency is defined by the Alpha Channel.
- trainmaster611
- Sith Lord

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Re: Square bushes?
Crap! I actually knew that! I know there are two layers for these images. One layer is just an alpha and the other is the actual skin. Check the skin and see if there is something wrong with the layer holding the alpha channel.
Btw, skin layer goes on top of alpha layer.
Btw, skin layer goes on top of alpha layer.
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t551
- General

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Re: Square bushes?
They're not different layers, they're different channels, which are not the same thing. A channel is an actual set of values for pixels.
255 255 255 is a three-channel pixel.
255 255 255 255 is a four-channel pixel, the fourth being the alpha channel. You can have more than four channels, they just proceed in order: beta, gamma, and so on.
255 255 255 is a three-channel pixel.
255 255 255 255 is a four-channel pixel, the fourth being the alpha channel. You can have more than four channels, they just proceed in order: beta, gamma, and so on.
