Survival Mode: Killing Fields Enviroment xfire video
http://www.xfire.com/video/2e2772/
Wave Mode: Factory Enviroment xfire videos 1
http://www.xfire.com/video/2e2792/
and 2
http://www.xfire.com/video/2e278f/
Wave: Complex Enviroment xfire video
http://www.xfire.com/video/2e2794/
Instead of the freeform gameplay of the former mod, this randomizes what place you start at, and effectively makes every time you play different, in not only enviroment but zombies and bosses you'll encounter. It's entirely random. Wave mode is the basic zombie mode you've played before on my map, you unlock characters by reaching 500, 1000, 1500, 2500, 3000 and 3500 points respectively, and the point system was modified to give greater amounts per kill.
The map MUST be tested for online play before I can give the go-ahead for release, and before I release I want to polish more and add one more survival mode enviroment, which brings me to what Survival mode is. Survival mode is different because you start with all characters unlocked, there is no health restoring terminal and there are no bosses until the end but a lot more zombies.
(And yes, I've learned how to model.



















