>>NEED A NEW LEADER<<(LotR: Helms Deep Map/Mod)
Moderator: Moderators
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Ipodzanyman
- Sith

- Posts: 1304
- Joined: Fri Feb 03, 2006 12:16 am
- Contact:
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n0bs
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Slayer_Hunter_J
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Ipodzanyman
- Sith

- Posts: 1304
- Joined: Fri Feb 03, 2006 12:16 am
- Contact:
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Aussie_Irishman
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Protector_Pulch
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Slayer_Hunter_J
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Protector_Pulch
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yoyam
Lol well basically, alot. In truth we never really got to the actual map making part of the map 
n0bs made a pretty nice wall for the fort/castle/stronghold w/e.
I made a ram.
I also made a nice siege tower, its on like pg 3 or 4.
The Siege tower is probably the most complete thing in the map. Its all set up completely to be imported into the game (odf's, req's, msh's are all ready for it to be imported as a vehicle, I just suck w/ ZE). I might also be willing to make some more models if you need but that depends on how much work I got.
Mainly our biggest problem was just that we never got together to actually make the map.
If I could actually get this stuff in game and i can see how it works I would be infinitely more inclined to edit it b/c i could see the differences that my changes are making; editing odf's isn't that fun of a job esp. if you cant even drive your vehicle and see if what your doing is making it worse or better.
With that SlayerHunter im willing to (tenatively) offer what small help I can give if you want it and if i have time
GL man.
n0bs made a pretty nice wall for the fort/castle/stronghold w/e.
I made a ram.
I also made a nice siege tower, its on like pg 3 or 4.
The Siege tower is probably the most complete thing in the map. Its all set up completely to be imported into the game (odf's, req's, msh's are all ready for it to be imported as a vehicle, I just suck w/ ZE). I might also be willing to make some more models if you need but that depends on how much work I got.
Mainly our biggest problem was just that we never got together to actually make the map.
If I could actually get this stuff in game and i can see how it works I would be infinitely more inclined to edit it b/c i could see the differences that my changes are making; editing odf's isn't that fun of a job esp. if you cant even drive your vehicle and see if what your doing is making it worse or better.
With that SlayerHunter im willing to (tenatively) offer what small help I can give if you want it and if i have time
- Karnage
- Commander Randomtoast
- Posts: 947
- Joined: Sun Oct 23, 2005 9:17 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Wherever there is shenanigannery.
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yoyam
Lol sweet we need a mapper like none other. And I happen to like the idea of an "everyone" map. If you're willing to contribute welcome aboard
Im still willing to model if someone, anyone wants to pick up the ball here.
If someone wants to map a general helm's deep terrain map in ZE that would be the best place to start, dont worry about making it perfect, just allot space for the main wall and the castle behind it
And that map invitation is to everyone at GT. Even if you havent posted here yet just enter something if you think its good and well pick the best one by general consensus. Everyone's welcome, right now main project: Getting the actual terrain map down. If anyone else out there wants to help thats where to start at.
Im still willing to model if someone, anyone wants to pick up the ball here.
If someone wants to map a general helm's deep terrain map in ZE that would be the best place to start, dont worry about making it perfect, just allot space for the main wall and the castle behind it
And that map invitation is to everyone at GT. Even if you havent posted here yet just enter something if you think its good and well pick the best one by general consensus. Everyone's welcome, right now main project: Getting the actual terrain map down. If anyone else out there wants to help thats where to start at.
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Rekubot
- Jedi

- Posts: 1080
- Joined: Wed Apr 05, 2006 12:34 pm
- Projects :: No Mod project currently.
- xbox live or psn: Rekubot
- Location: UK
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Slayer_Hunter_J
Well right now I'm getting the terrain for Helm's Deep. I'll report back in....eeeh....a few hours to a few days (depending on how complicated it is/how complicated I want it to be. And if anyone could get me some pics (from the movie preferably) of the place where Gandalf arrives, that would be awsome.
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Bac-Talan
- Captain

- Posts: 487
- Joined: Wed Nov 30, 2005 8:14 pm
I tryed an Uruk Hai skin a few hours ago.
It didn't turn out very good, but I'm going to try again sometime.
Can be seen here: http://i64.photobucket.com/albums/h190/ ... /uruk1.jpg
I'm going to try a beserker now, You're welcome to it if it turns out good.
EDIT: Lol, no prizes for this one, but I think it's nice... in an evil sort of demented way:
It didn't turn out very good, but I'm going to try again sometime.
Can be seen here: http://i64.photobucket.com/albums/h190/ ... /uruk1.jpg
I'm going to try a beserker now, You're welcome to it if it turns out good.
EDIT: Lol, no prizes for this one, but I think it's nice... in an evil sort of demented way:

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n0bs
lol actually that's not a bad idea at all rofl...credits are gonna be a mess tho. But like if this map isn't finished before gr 12 is over then I'll be glad to help! But for now eh.... sry pplz...and u guys can clearly tell i cant model u saw those screenies....Karnage wrote:Hey what the heck, let's all take it! Lol.
l8ter
n0bs
btw...what should i change the topic name to u guys can choose wtv rite now its just gonna be Random Gametoast Members Presents: Helms Deep
