BFSM (battlefront skelltor's mod) Hero Update 4/21
Moderator: Moderators
- ShadowWing
- Command Sergeant Major

- Posts: 279
- Joined: Fri Jul 30, 2010 2:00 pm
- Projects :: I will start modding when I get time.
- Location: at home, reading Avengers vs. X-Men
Re: BFSM (battlefront skelltor's mod) update 8/12
I'll volunteer to beta.
- TK432
- 2nd Lieutenant

- Posts: 408
- Joined: Tue May 26, 2009 4:18 pm
- Location: Somewhere far away
Re: BFSM (battlefront skelltor's mod) large update 8/13
I'd be glad to beta aswell
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 8/13
cool you are both added to the beta list
edit: first page is updated with some more units
edit: first page is updated with some more units
- Dairosh
- Private Third Class
- Posts: 51
- Joined: Fri Apr 02, 2010 10:37 pm
- Location: Kamino cloning facilities
Re: BFSM (battlefront skelltor's mod) large update 8/13
Your mod sounds very interesting!!!! I volunteer to beta
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 8/13
thank you
i am sure it wont be able to compeat with DT2 but i am hoping people will enjoy it
- Dairosh
- Private Third Class
- Posts: 51
- Joined: Fri Apr 02, 2010 10:37 pm
- Location: Kamino cloning facilities
Re: BFSM (battlefront skelltor's mod) large update 8/13
hey and when are you releasing the beta??? i'm dont want to hurry you, I just want to know
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) updated 8/23
idk i am encountering some errors with my clone legoins i got a couple to work but not all right now i am just adding new HUD, fixing floating icons, adding custom tips and tricks and working on adding some more maps in so i really dont know when exactly the sides are about 96% done i just want to make sure all wepons are just how i want them and i need to redo a few clone skins.So i am sorry i cant give you a date but it really depends on if i can fix the clones.
update: i added two new units to the first page
progress update: i am working on fixing my legions and got a couple working but it might take awhile. While it munges i can post units i have screen shots of but was to lazy to post and can iron out bugs in the gcw era i still dont know when the beta will be ready
update: i added two new units to the first page
progress update: i am working on fixing my legions and got a couple working but it might take awhile. While it munges i can post units i have screen shots of but was to lazy to post and can iron out bugs in the gcw era i still dont know when the beta will be ready
- Dairosh
- Private Third Class
- Posts: 51
- Joined: Fri Apr 02, 2010 10:37 pm
- Location: Kamino cloning facilities
Re: BFSM (battlefront skelltor's mod) updated 8/23
hey dont worry. a mod is better if its polished up, not if it is finished faster 
- SW_elite
- Filthy Thief

- Posts: 507
- Joined: Sat Jan 02, 2010 6:43 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Australia!!!
Re: BFSM (battlefront skelltor's mod) updated 8/23
I would LOVE to beta this mod!!!
- acryptozoo
- Master Bounty Hunter

- Posts: 1642
- Joined: Wed Jun 03, 2009 3:14 pm
- Projects :: Yavin Mappack
- xbox live or psn: acryptozoo
- Location: in the jungles of Yavin IV
- Contact:
Re: BFSM (battlefront skelltor's mod) updated 8/23
I would also like to beta
-
Lephenix
Re: BFSM (battlefront skelltor's mod) updated 8/23
Me too , interesting things , i want to beta , please ^^ .
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 8/30
i am thinking about just releasing a public beta since i start school the 7th and am going to be going to a new school and will probaly be buisy and while i think about a public beta i will add any one who wants to beta to the list 
edit first page updated please let me know about the new HUD icons
edit2 more updates on page 1
satus update i just got the 212th working again and am trying to fix a missing HUD error
edit first page updated please let me know about the new HUD icons
edit2 more updates on page 1
satus update i just got the 212th working again and am trying to fix a missing HUD error
-
MrCrayon
- Jedi Knight

- Posts: 554
- Joined: Sat Apr 17, 2010 8:15 pm
- Projects :: Coruscant map Want to help PM me
- Location: Buried in homework, but getting better
Re: BFSM (battlefront skelltor's mod) large update 8/30
Holy cow! this looks good! How the heck did you do those new icons, if you don't mind me asking?
- Obi-Wan Kenobi
- 2nd Warning

- Posts: 150
- Joined: Mon Jul 12, 2010 10:51 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Why do you want to know?
Re: BFSM (battlefront skelltor's mod) large update 8/30
Oh my gosh! This looks like a great map
Can I beta?Please?
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) large update 9/6
new icons are stock hud posion icon + google images and gimp
@ obiwan sure you can btw its not a map its an era mod like bfx or stuff like that
edit i am just finishing up so last minet stuff like adding my era to the last couple of marvel4s maps and i got all of the clonelegions working!!!!!! but endor and felucia crash on gcw and the space maps are just now giving me trouble however i might just release the beta with a note listing some bugs so i can get some feedback on how people like the sides also i am almost done with localizing after to horror of localizing all 8 new clone legions (shudder) also i have decided i will not make it a public beta but just let who ever wants beta it i want to get some more units posted soon also.
edit2 front page updated with more units
@ obiwan sure you can btw its not a map its an era mod like bfx or stuff like that
edit i am just finishing up so last minet stuff like adding my era to the last couple of marvel4s maps and i got all of the clonelegions working!!!!!! but endor and felucia crash on gcw and the space maps are just now giving me trouble however i might just release the beta with a note listing some bugs so i can get some feedback on how people like the sides also i am almost done with localizing after to horror of localizing all 8 new clone legions (shudder) also i have decided i will not make it a public beta but just let who ever wants beta it i want to get some more units posted soon also.
edit2 front page updated with more units
-
MrCrayon
- Jedi Knight

- Posts: 554
- Joined: Sat Apr 17, 2010 8:15 pm
- Projects :: Coruscant map Want to help PM me
- Location: Buried in homework, but getting better
Re: BFSM (battlefront skelltor's mod) large update 9/6
thanks!skelltor wrote:new icons are stock hud posion icon + google images and gimp
@ obiwan sure you can btw its not a map its an era mod like bfx or stuff like that
edit i am just finishing up so last minet stuff like adding my era to the last couple of marvel4s maps and i got all of the clonelegions working!!!!!! but endor and felucia crash on gcw and the space maps are just now giving me trouble however i might just release the beta with a note listing some bugs so i can get some feedback on how people like the sides also i am almost done with localizing after to horror of localizing all 8 new clone legions (shudder) also i have decided i will not make it a public beta but just let who ever wants beta it i want to get some more units posted soon also.
edit2 front page updated with more units
Anyway, I am wondering if this is your first mod? And next is if it will be standalone.
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) update 9/16
1 well i started a side mod for bf1 but then i realalized that bf2 had much less limitations so i copied somestuff over and 2 what exactly do you mean by stand alone?
edit front page updated
progress update i am preatty much ready for the beta to be sent out i just have to figure out how to fix my missing textures.
edit front page updated
progress update i am preatty much ready for the beta to be sent out i just have to figure out how to fix my missing textures.
-
[Padawan]Helkaan
- Sith

- Posts: 1444
- Joined: Mon Aug 16, 2010 3:01 pm
- Projects :: Dunno. Maybe making something
Re: BFSM (battlefront skelltor's mod) update 9/16
Great work, skelltor. Very good work.
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: BFSM (battlefront skelltor's mod) update 9/16
Thanks
i am glad you like how it sounds. i might just release a beta beta with a list of some bugs ie the textures and certen maps that crash just so i can get some feedback.
- yoyoman
- Corporal

- Posts: 157
- Joined: Tue Jun 29, 2010 7:52 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Contact:
Re: BFSM (battlefront skelltor's mod) update 9/16
Can I beta this mod looks very cool?
off topic I know that I have never realest a mod before but I love to play them and I know bugs.
off topic I know that I have never realest a mod before but I love to play them and I know bugs.
